Dungeon Crawl Stone Soup version 0.33-a0-764-g13ce909368 (webtiles) character file. Game seed: 4326420468098638232 6249 BerryKnight the Destroyer (level 10, -1/67 (69) HPs) Began as a Demigod Conjurer on Jan 18, 2025. Slain by a six-headed hydra (2 damage) ... on level 3 of the Lair of Beasts. The game lasted 00:22:04 (2678 turns). BerryKnight the Destroyer (Demigod Conjurer) Turns: 2678, Time: 00:22:05 HP: -1/67 (69) AC: 4 Str: 8 XL: 10 Next: 36% MP: 13/24 EV: 10 Int: 32 God: Gold: 276 SH: 0 Dex: 7 Spells: 3/23 levels left rFire x . . q - staff of alchemy rCold + + + (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves of Time Monsters {Fly rC+++ Dex-5 SInv} SInv + k - +0 pair of boots Will +.... i - amulet of magic regeneration Stlth + j - ring of flight HPRegen 0.31/turn I - ring of ice MPRegen 0.59/turn %: no passive effects @: flying, very slightly contaminated, lightly drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Lair of Beasts. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 276 gold pieces. Inventory: Hand Weapons d - a +0 broad axe r - a +2 hand axe of electrocution B - a +0 halberd Missiles g - 2 javelins o - 13 poisoned darts G - a curare-tipped dart Armour a - a +0 robe (worn) k - a +0 pair of boots (worn) l - the +0 pair of gloves of Time Monsters (worn) {Fly rC+++ Dex-5 SInv} (You found it on level 3 of the Dungeon) Fly: It grants you flight. rC+++: It renders you almost immune to cold. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Magical Staves b - a staff of earth q - a staff of alchemy (weapon) D - a staff of death Jewellery i - an amulet of magic regeneration (worn) j - a ring of flight (worn) I - a ring of ice (worn) Wands y - a wand of roots (1) A - a wand of charming (3) Scrolls e - a scroll of amnesia h - a scroll of noise p - a scroll of poison {unknown} s - a scroll of immolation t - a scroll of teleportation {unknown} v - a scroll of vulnerability {unknown} x - 5 scrolls of identify {unknown} C - a scroll of enchant weapon {unknown} E - a scroll of revelation {unknown} F - a scroll of brand weapon {unknown} H - a scroll of torment {unknown} Potions f - 3 potions of curing {unknown} m - a potion of heal wounds n - a potion of mutation {unknown} u - a potion of cancellation {unknown} w - a potion of resistance {unknown} z - a potion of moonshine {unknown} J - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 7.2 Spellcasting - Level 9.0 Conjurations + Level 2.4 Translocations + Level 2.7 Forgecraft + Level 7.0 Ice Magic + Level 2.6 Earth Magic - Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 34% 3d15 2% 4 d - Ozocubu's Armour Ice 71% N/A 1% 3 e - Blink Tloc 54% N/A 2% 2 f - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d53% 4 g - Hoarfrost Cannonade Ice/Frge 29% 3d7/3d15 16% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 54% N/A 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Magic Dart Conj 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d5 1% 1 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Lesser Beckoning Tloc 54% N/A 2% 2 Summon Small Mammal Summ 44% N/A 4% 1 Maxwell's Portable Pile Tloc 27% (3-9)d4 4% 3 Passwall Erth 28% N/A 4% 3 Teleport Other Tloc 27% N/A 4% 3 Call Imp Summ 22% N/A 6% 2 Fugue of the Fallen Necr 11% N/A 12% 3 Swiftness Air 11% N/A 12% 3 Brom's Barrelling Bould Conj/Erth 48% 2d8 3% 4 Bombard Conj/Erth 24% 9d5 50% 6 Hellfire Mortar Fire/Erth/Frge 11% 4d7 100% 7 Manifold Assault Tloc 13% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Lair (3/5) D:9 Spider (0/4) Lair:3 Temple: D:4-7 Swamp: Lair:2-3 Shoals: Lair:2-3 Orc: D:9-12 Shops: D:3 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Okay, then. Unknown command. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: a six-headed hydra (flame, heavily wounded, inner flame) The roots erupt in riotous growth! Roots grab the six-headed hydra. The grasping roots constrict the six-headed hydra! Flame seeps out of the six-headed hydra. You hear an angry growl. You hear a croak. The water moccasin is engulfed in blazing flames. The hell rat barely misses you. The six-headed hydra is engulfed in blazing flames. Flame seeps out of the six-headed hydra. The six-headed hydra escapes! Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The ribbon worm looks frightened! The boulder beetle looks frightened! The spriggan looks frightened! The water moccasin looks frightened! The blink frog looks frightened! The six-headed hydra resists with some effort. The rime drake looks frightened! The hell rat resists with some effort. The blink frog is engulfed in blazing flames. Flame seeps out of the blink frog. The blink frog blinks! The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The boulder beetle leaps! The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra misses you. x2 The six-headed hydra closely misses you. The six-headed hydra barely misses you. The six-headed hydra bites you. You die... ....... ....... ## ....... ~#####~ ....... ~~...~~ ### #D...... ~...... ###.###..~~~~. .......##§§S##.#.F# ....<....§.§....F≈# ..k...)@D§§§####.≈# .....#r#....## .≈# #...##.#.....# .~## ..........#.## .~≈# ..........## .~## .....$○..w.# ..~#≈ ..#......†.##P.~≈~ ...###.!....i...~~ .#.##.###...i#.... You could see a six-headed hydra (inner flame), a rime drake (fleeing), a water moccasin (fleeing), a spriggan (fleeing), a ribbon worm (fleeing) and a hell rat. Vanquished Creatures Pikel (D:5) A deep elf pyromancer (D:9) A merfolk siren (Lair:3) 2 cane toads 3 kobold demonologists (D:9) Prince Ribbit (D:8) A hornet (D:8) 4 blink frogs (Lair:3) A wyvern (D:9) 2 yaks (Lair:3) 2 water moccasins A sky beast (D:6) 4 black bears 2 orc warriors 4 lemures (D:5) A kobold brigand (D:9) A phantom (D:7) 4 bullfrogs 2 scorpions (Lair:3) A marrowcuda (D:7) A killer bee (D:8) 3 howler monkeys A crimson imp (D:4) A bombardier beetle (D:4) A hound (D:5) A jelly (D:5) An orc priest (D:8) An iguana (D:5) 6 orc wizards 4 hell rats (Lair:3) 8 gnolls An adder (D:5) A shadow imp (D:5) 2 white imps 4 ufetubi 2 ribbon worms A dart slug (D:4) 23 orcs An endoplasm (D:3) 5 giant cockroaches 3 hobgoblins A quokka (D:5) 2 ball pythons (D:3) 4 bats (D:2) A frilled lizard (D:2) 3 kobolds 3 rats 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BerryKnight the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 290 | D:3 | Found Loushroj's Weapon Shop. 350 | D:3 | Reached XP level 2. HP: 20/20 MP: 4/7 353 | D:3 | Learned a level 2 spell: Searing Ray 437 | D:3 | Identified the +0 pair of gloves of Time Monsters {Fly | rC+++ Dex-5 SInv} 519 | D:3 | Reached skill level 4 in Conjurations 674 | D:4 | Reached XP level 3. HP: 18/26 MP: 5/9 793 | D:4 | Noticed a black bear 833 | D:4 | Killed a black bear 834 | D:4 | Reached skill level 1 in Alchemy 834 | D:4 | Reached XP level 4. HP: 33/33 MP: 5/10 860 | D:4 | Learned a level 4 spell: Fulminant Prism 910 | D:5 | Entered Level 5 of the Dungeon 915 | D:5 | You are sucked into a shaft and drop 1 floor! 924 | D:6 | Noticed a black bear 947 | D:6 | Killed a black bear 948 | D:6 | Reached skill level 5 in Conjurations 948 | D:6 | Reached XP level 5. HP: 38/38 MP: 5/12 981 | D:5 | Reached skill level 1 in Ice Magic 987 | D:5 | Noticed a water moccasin 988 | D:5 | Reached XP level 6. HP: 45/45 MP: 4/13 1011 | D:5 | Identified the +0 scale mail of Barnacled Life {Rampage | Dex+5 Slay-5} 1017 | D:5 | Killed a water moccasin 1019 | D:5 | Noticed Pikel 1050 | D:5 | Killed Pikel 1051 | D:5 | Reached skill level 6 in Conjurations 1051 | D:5 | Reached XP level 7. HP: 16/50 MP: 12/16 1356 | D:6 | Reached XP level 8. HP: 55/57 MP: 14/17 1587 | D:7 | Learned a level 3 spell: Ozocubu's Armour 1672 | D:7 | Reached skill level 7 in Conjurations 1687 | D:7 | Reached skill level 5 in Spellcasting 1974 | D:8 | Noticed Prince Ribbit 1984 | D:8 | Noticed a hornet 1992 | D:8 | Killed a hornet 1993 | D:8 | Killed Prince Ribbit 1994 | D:8 | Reached skill level 5 in Ice Magic 2121 | D:9 | Reached XP level 9. HP: 52/62 MP: 15/21 2182 | D:9 | Noticed a kobold demonologist 2184 | D:9 | Noticed a deep elf pyromancer 2187 | D:9 | Killed a kobold demonologist 2190 | D:9 | Noticed a kobold demonologist 2192 | D:9 | Noticed a kobold demonologist 2194 | D:9 | Killed a deep elf pyromancer 2195 | D:9 | Reached skill level 8 in Conjurations 2200 | D:9 | Killed a kobold demonologist 2203 | D:9 | Killed a kobold demonologist 2526 | D:9 | Found a staircase to the Lair. 2532 | D:9 | Learned a level 2 spell: Blink 2537 | D:9 | Learned a level 4 spell: Iskenderun's Mystic Blast 2543 | D:9 | Learned a level 5 spell: Hoarfrost Cannonade 2545 | Lair:1 | Entered Level 1 of the Lair of Beasts 2560 | Lair:1 | Noticed a cane toad 2568 | Lair:1 | Killed a cane toad 2569 | Lair:1 | Reached skill level 1 in Forgecraft 2569 | Lair:1 | Reached skill level 1 in Earth Magic 2629 | Lair:3 | Found a hole to the Spider Nest. 2633 | Lair:3 | Noticed a boulder beetle 2636 | Lair:3 | Reached skill level 1 in Translocations 2636 | Lair:3 | Reached XP level 10. HP: 34/69 MP: 15/24 2644 | Lair:3 | Noticed a merfolk siren 2645 | Lair:3 | Reached skill level 9 in Conjurations 2650 | Lair:3 | Killed a merfolk siren 2659 | Lair:3 | Noticed a six-headed hydra 2678 | Lair:3 | HP: 1/67 [six-headed hydra (9)] 2678 | Lair:3 | Slain by a six-headed hydra Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop D:3: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains D:4: layout_basic, minmay_fire_ice_demons D:5: layout_rooms, lemuel_coloured_pillars_altar, minmay_temple_entry_junction, uniq_pikel D:6: layout_loops_ring D:7: layout_loops_ring, hangedman_decor_peaks_small, grunt_decor_cap, feat_on_display, uniq_crazy_yiuf_cottage D:8: layout_basic, uniq_prince_ribbit1 D:9: layout_stronghold, lair_entry_dummy, serial_library, serial_library_regret_index_multi, serial_library_hellmonk_room_a, serial_library_regret_index_headful, serial_library_hellmonk_secret_room, serial_library_hellmonk_junction, serial_library_hellmonk_long_bookcase, serial_library_hellmonk_recessed_alcove, serial_library_hellmonk_long_bookcase, st_stairs_5 Lair:1: layout_cave_shapes, special_room [special_room_bee] Lair:2: nzn_winding_woodlands_stair_cross [nzn_winding_woodlands_5x15_garden, nzn_winding_woodlands_center_lodge, nzn_winding_woodlands_5x15_pathside_ponds, nzn_winding_woodlands_hourglass, nzn_winding_woodlands_5x5_closed_star, nzn_winding_woodlands_5x15_parted, nzn_winding_woodlands_center_pierced_h, nzn_winding_woodlands_5x15_jagged], layout_regular_city, st_stairs_9, kennysheep_rathole, serial_bayou_shore_b, uniq_maggie, uniq_sonja, uniq_gastronok Lair:3: layout_gridlike, minmay_shoals_entry_lonely_mermaid, nicolae_spider_entry_non_spiders, grunt_forest_stairs_clearing Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 2 | 2.1 Spellcasting | 2 3 4 5 6 7 | 7.2 Conjurations | 4 5 6 7 8 9 | 9.0 Alchemy | 1 2 4 | 4.0 Ice Magic | 1 2 3 5 6 7 | 7.0 Forgecraft | 1 2 | 2.7 Earth Magic | 1 2 | 2.6 Translocations | 1 2 | 2.4 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Spear | 25 | | | || 25 Staff | | | 4 | || 4 Cast: Magic Dart | 31 | 8 | 11 | || 50 Searing Ray | 9 | 10 | 39 | 1 || 59 Fulminant Prism | | 4 | 26 | 5 || 35 Evoke: Wand | | | 3 | 2 || 5 Use: Potion | | 2 | | 1 || 3 Scroll | | | | 5 || 5 Armour: Robe | 21 | 10 | 67 | 7 || 105 Dodge: Dodged | 25 | 7 | 43 | 10 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2678 | 2637 | 41 | 0 | 0 | 12 | 223.2 | Dungeon | 2546 | 2505 | 41 | 0 | 0 | 9 | 282.9 | Lair | 132 | 132 | 0 | 0 | 0 | 3 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 511 daAuts D:6: 418 daAuts D:4: 379 daAuts D:3: 296 daAuts D:8: 294 daAuts D:7: 207 daAuts D:5: 190 daAuts D:2: 181 daAuts Lair:1: 69 daAuts D:1: 67 daAuts Lair:3: 53 daAuts Lair:2: 8 daAuts