Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 11873494515671421197 20 BerryKnight the Conjurer (level 2, -9/20 HPs) Began as a Demigod Conjurer on Jan 29, 2025. Killed from afar by Terence (11 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:07 (373 turns). BerryKnight the Conjurer (Demigod Conjurer) Turns: 373, Time: 00:02:07 Health: -9/20 AC: 2 Str: 8 XL: 2 Next: 42% Magic: 2/7 EV: 11 Int: 20 God: Gold: 16 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . g - +1 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons g - a +1 short sword (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat (worn) Scrolls c - a scroll of teleportation e - a scroll of immolation f - a scroll of enchant weapon h - a scroll of acquirement {unknown} Skills: - Level 2.0 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The rat is severely wounded. The rat misses you. You hit the rat. You kill the rat! You see here a rat corpse. HP restored. Magic restored. Found a dagger. Found a scroll labelled MOYSAW TEYRY. h - a scroll labelled MOYSAW TEYRY You see here a rat corpse. You see here a +0 dagger. Terence shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 trident of pain, wearing a +0 chain mail and carrying a wand of flame (84% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. You aren't carrying any potions. As you read the scroll labelled SYBIOS ARONESU, it crumbles to dust. It is a scroll of identify. e - a scroll of immolation Terence screams, "Where's your power now?!" Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #......#.# #.##### #......#.# #####......####....###.# #........@.............# #.########.#####†.###### #.### #.......##..# #...###.###.#.#)..# #...........#.#..## #.#####.#...#@#.@# #.......#...#.#..### #########.....@....# #.###.####.# #.# #......# #.# #..##### ..# #..# # #..# #... You could see Terence. Vanquished Creatures An adder (D:2) 2 orcs (D:3) 2 ball pythons An endoplasm (D:3) A goblin (D:3) A bat (D:3) 2 rats (D:3) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BerryKnight the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 35 | D:2 | Reached XP level 2. HP: 16/20 MP: 2/7 38 | D:2 | Learned a level 2 spell: Searing Ray 133 | D:3 | Reached skill level 4 in Conjurations 134 | D:3 | Noticed Terence 368 | D:3 | HP: 1/20 [Terence/puff of flame (9)] 373 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_cross, serial_shops, nicolae_shop_pleasant_corner_grove D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:3: layout_basic, nicolae_overflow_crystal_walls, serial_shops, nicolae_shop_statue_plus, uniq_terence, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Spellcasting | 2 | 2.1 Conjurations | 4 | 4.0 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Short sword || 12 Cast: Magic Dart || 15 Searing Ray || 2 Use: Potion || 1 Scroll || 3 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 323 | 47 | 0 | 0 | 3 | 123.3 | Dungeon | 370 | 323 | 47 | 0 | 0 | 3 | 123.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 270 daAuts D:2: 87 daAuts D:1: 13 daAuts