Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 3964788196673496716 38 BerryKnight the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Feb 12, 2025. Slain by Terence ... wielding a +0 short sword (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:37 (204 turns). BerryKnight the Conjurer (Demigod Conjurer) Turns: 204, Time: 00:02:38 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 10% Magic: 2/9 EV: 11 Int: 24 God: Gold: 63 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.0 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Jessica, Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the adder! The searing ray hits Terence. Terence is moderately wounded. The adder misses you. The searing ray hits the adder. You kill the adder! The searing ray misses Terence. You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 The searing ray hits Terence! Terence is severely wounded. You finish channelling your searing ray. Terence barely misses you. Unknown command. Unknown command. You open the door. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 short sword. There is an open door here. You aren't carrying any potions. You aren't carrying any scrolls. Unknown command. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence completely misses you. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 short sword. Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. Jessica shouts! Terence attacks as he pursues you! Terence hits you with a +0 short sword. Terence attacks as he pursues you! Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. A hobgoblin comes into view. You open the door. Terence hits you with a +0 short sword! You die... Terence says, "And stay out!" #........# ....#.###......######## #.....#................ #.....#.#.............. #.....#.#.............. #.....#.##.##.#........ #.....#.......#........ #....###....###@@...... #...<#......# #@....... ##....#.##'###.'........ ......#.##.# #.#........ ........##.#...#........ ......####.#.# #........ #.########.#. #........ .......S...# #........ ~~≈~.~~≈≈~.....##.g.#### ~≈~≈.~≈≈~~.##### You could see Terence, Jessica and a hobgoblin (wandering). Vanquished Creatures 3 adders A ball python (D:1) 2 bats A giant cockroach (D:1) A goblin (D:2) 3 kobolds A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BerryKnight the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 86 | D:2 | Reached skill level 4 in Conjurations 86 | D:2 | Reached XP level 2. HP: 20/20 MP: 4/7 93 | D:2 | Learned a level 2 spell: Searing Ray 173 | D:3 | Noticed Terence 184 | D:3 | Reached XP level 3. HP: 19/26 MP: 1/9 199 | D:3 | Noticed Jessica 204 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic D:2: layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_c, co_window_paths_c, co_window_corner_ca, co_window_unsneaky_path_e, co_window_corner_cb, co_window_unsneaky_path_e, glass_columns_c, hellmonk_ecumenical_altar_zigzags D:3: layout_basic, mainiacjoe_overflow_surrounded_room, kiku_gazebo_garden_becter, minivault_14, grunt_decor_cap, uniq_terence, uniq_jessica, uniq_ijyb Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Spellcasting | 2 | 2.2 Conjurations | 4 | 4.3 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 22 Searing Ray || 1 Use: Potion || 1 Scroll || 1 Armour: Robe || 22 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 203 | 0 | 0 | 0 | 3 | 67.7 | Dungeon | 203 | 203 | 0 | 0 | 0 | 3 | 67.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 87 daAuts D:1: 74 daAuts D:3: 41 daAuts