Dungeon Crawl Stone Soup version 0.33-a0-1013-g375e5309dc (webtiles) character file. Game seed: 4649390607431105104 1 Beryl the Grave Robber (level 1, -1/14 HPs) Began as a Revenant Necromancer on Feb 26, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (40 turns). Beryl the Grave Robber (Revenant Necromancer) Turns: 40, Time: 00:01:12 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History The jackal bites your soul wisp but does no damage. Your soul wisp closely misses the jackal. You hit the jackal. You kill the jackal! Your soul wisp disappears in a puff of smoke! The bat hits you but does no damage. You barely miss the jackal. The bat hits you. The jackal bites you but does no damage. The hobgoblin hits you. The bat hits you but does no damage. You hit the jackal but do no damage. The bat hits you. The bat hits you but does no damage. The jackal bites you. The hobgoblin barely misses you. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (chance to affect: 63%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat hits your soul wisp but does no damage. A jackal comes into view. The jackal pauses to sniff the ground. The jackal misses you. Your soul wisp touches the bat. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 63%) Your soul wisp returns to where it belongs. The bat is no longer weakened. A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The bat barely misses you. The jackal barely misses you. The hobgoblin barely misses you. Your soul wisp closely misses the hobgoblin. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The hobgoblin hits you. You die... ### ##### ##.. # #...######.. .# ######..........###.# .........######..#(.# ##.####.#####...b.*.###. #.# #........##hg...h.. ##'###..########@##.###. #...##..# #h# # #...##..# #h# #...##..# #.# #.<.##..# #.. #...#...# ### #...###. #...# ##+## You could see 4 jackals, a hobgoblin (weak, ally target, soul-splintered), a bat and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beryl the Revenant Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 40 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Soul Splinter || 3 Armour: Robe || 25 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 21 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 21 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts