Dungeon Sprint DCSS version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 15029226600250435243 8 BigDaddyOpFi the Covered (level 2, -1/27 HPs) Began as a Deep Dwarf Fighter on Apr 7, 2022. Was an Initiate of Makhleb. Slain by a +2 glaive of protection (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:47 (170 turns). BigDaddyOpFi the Covered (Deep Dwarf Fighter) Turns: 170, Time: 00:01:48 Health: -1/27 AC: 26 Str: 19 XL: 2 Next: 0% Magic: 3/3 EV: 6 Int: 8 God: Makhleb [......] Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire + + . SeeInvis . H - +7 great mace "Firestarter" {inner flame, rF++} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . F - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth .......... NoCast + (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons D - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). E - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. H - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. Armour a - a +0 scale mail F - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. G - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery v - a ring of flight w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence z - a +6 ring of intelligence A - a +6 ring of strength B - a +6 ring of strength Wands s - a wand of mindburst (7) t - a wand of iceblast (7) u - a wand of acid (7) Scrolls i - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - a scroll of holy word q - 5 scrolls of identify r - 2 scrolls of fear Potions c - 6 potions of might d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance Miscellaneous C - a lightning rod (4/4) Skills: + Level 2.9 Fighting + Level 0.7(0.9) Short Blades + Level 0.8(1.0) Long Blades + Level 1.0(1.6) Axes + Level 1.1(1.4) Maces & Flails + Level 1.1(1.4) Polearms + Level 0.7(1.3) Staves + Level 1.0(1.1) Slings + Level 0.9 Bows + Level 1.0 Crossbows + Level 0.7(0.9) Throwing + Level 3.9 Armour + Level 1.0 Dodging + Level 1.2 Stealth + Level 3.5 Shields + Level 2.0 Unarmed Combat + Level 0.9 Spellcasting + Level 0.7 Conjurations + Level 0.6 Hexes + Level 0.7 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 0.7 Transmutations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 0.6 Poison Magic + Level 1.2 Invocations + Level 1.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Magic restored. You start waiting. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A deep elf archer and a +2 glaive of protection come into view. The deep elf archer unwields a +0 dagger. The deep elf archer wields a +0 longbow. The deep elf archer shoots an arrow. The arrow hits you. The +2 glaive of protection hits you from afar. Found 4 potions of heal wounds and a +0 hand crossbow of flaming. Found a transporter. You feel much better. The deep elf archer shoots an arrow. The arrow barely misses you. The +2 glaive of protection hits you from afar! The +2 glaive of protection hits you! You feel much better. The +2 glaive of protection barely misses you. The deep elf archer unwields a +0 longbow. The deep elf archer wields a +0 dagger. The deep elf archer hits you with a +0 dagger! You barely miss the +2 glaive of protection. The +2 glaive of protection hits you but does no damage. The deep elf archer hits you but does no damage. The +2 glaive of protection hits you but does no damage. You miss the +2 glaive of protection. The +2 glaive of protection closely misses you. The deep elf archer gestures wildly while chanting. The deep elf archer blinks! The +2 glaive of protection hits you. You closely miss the +2 glaive of protection. The +2 glaive of protection hits you. The +2 glaive of protection barely misses you. Unknown command. You hit the +2 glaive of protection but do no damage. The deep elf archer casts a spell. The deep elf archer blinks! The +2 glaive of protection hits you. The deep elf archer hits you with a +0 dagger. The +2 glaive of protection hits you! Ouch! That really hurt! You die... ** ▓▓▓▓▓▓▓ 8 , ▓.8©8.▓ ,,▓.....▓ , ,▓.)§!.▓ , , ▓..(..▓ , , ▓.e@..▓ ,▓..©..▓ , ,▓▓▓▓▓▓▓ * * * 8 ,, * , , , , You could see a deep elf archer (repels missiles) and a +2 glaive of protection. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BigDaddyOpFi the Deep Dwarf Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 1 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, Drain} 1 | D | Found the +5 sword of Power {vorpal} 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 7 | D | Banished a spatial maelstrom 27 | D | Became a worshipper of Makhleb the Destroyer 71 | D | Reached skill level 1 in Axes 71 | D | Reached skill level 1 in Maces & Flails 71 | D | Reached skill level 1 in Polearms 71 | D | Reached skill level 1 in Slings 71 | D | Reached skill level 1 in Crossbows 71 | D | Reached skill level 1 in Dodging 71 | D | Reached skill level 1 in Stealth 71 | D | Reached skill level 1 in Necromancy 71 | D | Reached skill level 1 in Translocations 71 | D | Reached skill level 1 in Air Magic 71 | D | Reached skill level 1 in Earth Magic 71 | D | Reached skill level 1 in Invocations 71 | D | Reached skill level 1 in Evocations 71 | D | Reached XP level 2. HP: 27/27 MP: 1/3 163 | D | Entered arena 2. 163 | D | Noticed a deep elf archer 163 | D | Noticed a +2 glaive of protection 163 | D | Found a transporter. 170 | D | Slain by a +2 glaive of protection Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Axes | 1 | 1.0 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Slings | 1 | 1.0 Crossbows | 1 | 1.0 Dodging | 1 | 1.0 Stealth | 1 | 1.2 Unarmed Combat | 2 | 2.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Invocations | 1 | 1.2 Evocations | 1 | 1.2 Fighting | | 2.9 Short Blades | | 0.7 Long Blades | | 0.8 Staves | | 0.7 Bows | | 0.9 Throwing | | 0.7 Armour | | 3.9 Shields | | 3.5 Spellcasting | | 0.9 Conjurations | | 0.7 Hexes | | 0.6 Summonings | | 0.7 Transmutations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Poison Magic | | 0.6 Action || total -------------------------++------- Melee: Great mace || 4 Abil: Heal Wounds || 2 Use: Potion || 1 Armor: Plate armour || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 84 | 0 | 1 | 171.0 | Dungeon | 171 | 171 | 0 | 84 | 0 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 171 daAuts