Dungeon Sprint DCSS version 0.30-a0-799-g109b55a442 (webtiles) character file. Game seed: 5893063308718246487 277 BigDaddyOpFi the Magician (level 6, -7/40 HPs) Began as a Djinni Earth Elementalist on Feb 20, 2023. Was a Follower of Qazlal. Mangled by a merfolk ... wielding a +0 trident (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:24 (674 turns). BigDaddyOpFi the Magician (DjEE) Turns: 674, Time: 00:01:25 Health: -7/40 AC: 2 Str: 7 XL: 6 Next: 50% Gold: 0 EV: 14 Int: 28 God: Qazlal [*.....] SH: 2 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (boots unavailable) Stlth +++ (no amulet) HPRegen 0.26/turn s - +6 ring of intelligence MPRegen 0.00/turn j - ring "Veint" {rElec Will+ MP+9 Int+3} @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch Inventory: Hand Weapons w - a +1 heavy hand axe x - the +2 sling of Objectivity {freeze, Fragile +Blink Dex+8 SInv} (You found it in the Dungeon) Dex: It affects your dexterity (+8). SInv: It lets you see invisible. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. Armour a - a +0 robe (worn) Jewellery j - the ring "Veint" (right hand) {rElec Will+ MP+9 Int+3} (You found it in the Dungeon) [ring of magical power] Int: It affects your intelligence (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Will: It increases your willpower. q - a +6 ring of dexterity r - a +6 ring of dexterity s - a +6 ring of intelligence (left hand) t - a +6 ring of intelligence u - a +6 ring of strength v - a +6 ring of strength Wands o - a wand of mindburst (7) p - a wand of quicksilver (7) Scrolls f - 4 scrolls of blinking l - 7 scrolls of fog m - 5 scrolls of identify n - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Skills: + Level 6.3 Dodging + Level 5.2 Stealth + Level 7.5 Spellcasting + Level 5.3 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Passwall Tmut/Erth 43% N/A 1% 2 c - Stone Arrow Conj/Erth 100% 3d13 1% 3 d - Petrify Tmut/Erth 52% N/A 2% 4 e - Sting Tmut/Pois 100% 1d8 1% 1 f - Call Imp Summ 52% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You enter the transporter and appear at another place. 4 merfolk come into view. A merfolk is wielding a +0 trident and quivering boomerangs of dispersal. Found four items. Found a transporter. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (asleep, 100% to hit) The stone arrow hits the merfolk!! The merfolk is moderately wounded. The merfolk shouts! x3 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, 72% to hit) The stone arrow misses the merfolk. The stone arrow hits the merfolk!! The merfolk is heavily wounded. The merfolk shouts! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, 72% to hit) The stone arrow hits the merfolk!! The merfolk is severely wounded. The merfolk throws a boomerang. The boomerang closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, 72% to hit) The stone arrow hits the merfolk! The merfolk is almost dead. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.)):.▓.))..▓.....▓ ▓..|..▓.....▓.....▓ ▓..m..▓..)..▓.....▓ ▓.mmm.▓..÷..▓..÷..▓ ▓.....▓.....▓..©..▓ ▓.○@°.▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk. Vanquished Creatures A naga (D) A phantom (D) A necrophage (D) 2 adders (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BigDaddyOpFi the Djinni Earth Elementalist began the quest | for the Orb. 0 | D | BigDaddyOpFi set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, inner flame, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, curses, Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chain chaos} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found a transporter. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found a burning altar of Makhleb. 7 | D | Found an opulent altar of Gozag. 27 | D | Reached skill level 6 in Spellcasting 27 | D | Reached XP level 2. HP: 21/21 MP: 0/0 48 | D | Became a worshipper of Qazlal Stormbringer 65 | D | Entered arena 2. 65 | D | Noticed a necrophage 65 | D | Noticed a phantom 65 | D | Found a transporter. 67 | D | Killed a phantom 68 | D | Reached XP level 3. HP: 24/25 MP: 0/0 68 | D | Learned a level 1 spell: Sting 68 | D | Reached XP level 4. HP: 30/31 MP: 0/0 69 | D | Killed a necrophage 70 | D | Reached skill level 5 in Dodging 70 | D | Reached skill level 7 in Spellcasting 70 | D | Reached XP level 5. HP: 30/35 MP: 0/0 70 | D | Learned a level 2 spell: Call Imp 283 | D | Got the ring "Veint" {rElec Will+ MP+9 Int+3} 300 | D | Entered arena 3. 300 | D | Noticed a naga 300 | D | Found a transporter. 302 | D | Reached * piety under Qazlal 307 | D | Killed a naga 308 | D | Reached skill level 5 in Stealth 308 | D | Reached skill level 5 in Invocations 308 | D | Reached XP level 6. HP: 10/40 MP: 0/0 667 | D | Got the +2 sling of Objectivity {freeze, Fragile +Blink | Dex+8 SInv} 670 | D | Entered arena 4. 670 | D | Noticed a merfolk 670 | D | Noticed a merfolk 670 | D | Noticed a merfolk 670 | D | Noticed a merfolk 670 | D | Found a transporter. 674 | D | HP: 2/40 [merfolk/+0 trident (27)] 674 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 6 7 | 7.5 Dodging | 4 5 6 | 6.3 Stealth | 3 4 5 | 5.2 Invocations | 2 3 5 | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Sandblast | 2 | 2 || 4 Stone Arrow | | 10 || 10 Use: Potion | 1 | || 1 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 674 | 674 | 0 | 566 | 0 | 1 | 674.0 | Dungeon | 674 | 674 | 0 | 566 | 0 | 1 | 674.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 674 daAuts