Dungeon Crawl Stone Soup version 0.33-a0-35-g516f9d4634 (webtiles) character file. Bigger the Grave Robber (Felid Necromancer) Turns: 61, Time: 00:01:45 Health: 6/9 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 0/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.1 Necromancy You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Curse of Agony Necr 16% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aim: a bat (weak, ally target, soul-splintered, not susceptible) The bat is unaffected. The bat closely misses you. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (weak, ally target, soul-splintered, not susceptible) The bat is unaffected. The bat closely misses you. x2 You swap places. The bat hits your soul wisp but does no damage. Something hits your soul wisp but does no damage. Something hits your soul wisp but does no damage. x3 Something closely misses your soul wisp. Something hits your soul wisp but does no damage. Something misses your soul wisp. The bat hits your soul wisp but does no damage. x2 Your soul wisp touches the bat. The bat misses your soul wisp. The bat misses your soul wisp. x2; Your soul wisp touches the bat. The bat dies! You see here a bat corpse. A kobold comes into view. It is wielding a +0 dagger. An endoplasm comes into view. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (chance to affect: 65%) A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. The endoplasm quivers. Your soul wisp barely misses the kobold. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm, p - kobold Aim: an endoplasm (chance to affect: 65%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. Your soul wisp returns to where it belongs. The kobold is no longer weakened. The kobold hits you with a +0 dagger. Your soul wisp touches the endoplasm. You don't have enough magic to cast this spell. You scratch the kobold. You kill the kobold! PP♣PP..P♣P...P ###############.# ................# .##...<...##..*.### ## .................. .# ###.....######J..###.# ##.......## #.......# #.........####...##..###### ..........'....)@.......... #.........####.......### ##.......## #..###.## #......## #..# #.# #.#...## #..###.# #.##'## #...†..# #. #.# ##.##### #.# #.# ##.#########.# You can see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A kobold (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bigger the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Soul Splinter || 6 Armour: Skin || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 58 | 3 | 0 | 0 | 1 | 61.0 | Dungeon | 61 | 58 | 3 | 0 | 0 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts