Dungeon Crawl Stone Soup version 0.32-a0-576-g706899e69d (webtiles) character file. Game seed: 6400308343996764753 114 Biggs the Magician (level 5, 35/35 HPs) Began as a Djinni Conjurer on Mar 2, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:04:41 (1553 turns). Biggs the Magician (Djinni Conjurer) Turns: 1553, Time: 00:04:42 Health: 35/35 AC: 2 Str: 6 XL: 5 Next: 18% Gold: 100 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . g - staff of cold rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of fire g - a staff of cold (weapon) Scrolls c - a scroll of identify {unknown} d - a scroll of poison {unknown} e - a scroll of teleportation {unknown} h - a scroll of fear {unknown} Potions f - a potion of curing {unknown} i - a potion of lignification {unknown} j - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 12% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Scorch Fire 54% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an adder (heavily wounded, 66% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The adder misses you. Unknown command. Unknown command. The searing ray hits the adder! You kill the adder! Unknown command. You start resting. HP restored. You see here an adder corpse. Things that are here: a +0 dagger; a stone; a kobold corpse You now have 100 gold pieces (gained 5). You reach down and open the door. Found a whip. There is an open door here. A dart slug comes into view. A ball python comes into view. The ball python moves out of view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The searing ray hits the dart slug! You kill the dart slug! (Press . to maintain the ray.) Unknown command. Unknown command. Unknown command. Unknown command. The searing ray hits the ball python. You kill the ball python! Unknown command. You finish channelling your searing ray. A frilled lizard comes into view. The frilled lizard hisses angrily. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......... #. ##).......# #. #......### #. ##...### #.### #.### #.#.## #.# #....###.# .#####.l...#..######## .......@.............. ######.....########.## ##...## ##.## #.. #### You could see a frilled lizard. Vanquished Creatures Terence (D:2) Natasha (D:2) 2 adders 3 dart slugs 3 ball pythons A bat (D:2) 5 endoplasms 2 giant cockroaches 4 goblins (D:2) 5 hobgoblins 5 kobolds A quokka (D:1) A frilled lizard (D:1) 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biggs set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 133 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 543 | D:2 | Noticed Terence 561 | D:2 | Killed Terence 562 | D:2 | Reached XP level 3. HP: 3/25 MP: 0/0 562 | D:2 | Learned a level 1 spell: Summon Small Mammal 697 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 891 | D:2 | Noticed Natasha 893 | D:2 | Killed Natasha 1422 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 1422 | D:3 | Learned a level 2 spell: Scorch 1429 | D:3 | Reached skill level 5 in Spellcasting 1429 | D:3 | Reached skill level 5 in Conjurations 1429 | D:3 | Reached skill level 5 in Hexes 1429 | D:3 | Reached skill level 5 in Summonings 1429 | D:3 | Reached skill level 5 in Necromancy 1429 | D:3 | Reached skill level 5 in Translocations 1429 | D:3 | Reached skill level 5 in Fire Magic 1429 | D:3 | Reached skill level 5 in Ice Magic 1429 | D:3 | Reached skill level 5 in Air Magic 1429 | D:3 | Reached skill level 5 in Earth Magic 1429 | D:3 | Reached skill level 5 in Alchemy 1553 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic, st_stairs_7 D:2: layout_basic, st_stairs_8, reono_crystal_passage, uniq_natasha, uniq_terence D:3: minmay_skewed_foursquare, layout_loops_ring, gammafunk_ghost_arena Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 3 | || 3 Cast: Magic Dart | 23 | 22 || 45 Searing Ray | 9 | 4 || 13 Use: Potion | 2 | || 2 Armour: Robe | 6 | 7 || 13 Dodge: Dodged | 15 | 2 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1551 | 1492 | 59 | 174 | 661 | 3 | 517.0 | Dungeon | 1551 | 1492 | 59 | 174 | 661 | 3 | 517.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 985 daAuts D:1: 419 daAuts D:3: 146 daAuts