Dungeon Crawl Stone Soup version 0.32-a0-576-g706899e69d (webtiles) character file. Game seed: 12887499438110470490 130 Biggs the Magician (level 5, 31/35 HPs) Began as a Djinni Conjurer on Mar 2, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:07:14 (1311 turns). Biggs the Magician (Djinni Conjurer) Turns: 1311, Time: 00:07:15 Health: 31/35 AC: 2 Str: 6 XL: 5 Next: 36% Gold: 124 EV: 12 Int: 21 God: SH: 0 Dex: 18 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ n - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 124 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery n - a +6 ring of dexterity (left hand) Scrolls c - 2 scrolls of torment {unknown} d - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} i - 2 scrolls of amnesia {unknown} j - 2 scrolls of identify {unknown} m - a scroll of silence {unknown} o - a scroll of fog {unknown} p - a scroll of teleportation {unknown} Potions b - a potion of might {unknown} f - 2 potions of lignification {unknown} g - a potion of ambrosia {unknown} k - a potion of heal wounds {unknown} l - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations + Level 5.2 Hexes + Level 5.2 Summonings + Level 5.2 Necromancy + Level 5.2 Translocations + Level 5.2 Fire Magic + Level 5.2 Ice Magic + Level 5.2 Air Magic + Level 5.2 Earth Magic + Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 12% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Jinxbite Hex 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Nemelex Xobeh Trog Wu Jian Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (almost dead, 74% to hit) The searing ray misses the goblin. (Press . to maintain the ray.) The goblin hits you but does no damage. The searing ray hits the goblin. You kill the goblin! Unknown command. Unknown command. You start resting. An endoplasm comes into view. Found a stone staircase leading down. Found a long sword. You now have 124 gold pieces (gained 19). There is a stone staircase leading down here. You start resting. An adder comes into view. Found a radiant altar of Vehumet. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) The searing ray hits the endoplasm. The endoplasm is almost dead. (Press . to maintain the ray.) The endoplasm freezes you. You are frozen. You feel a terrible chill! The searing ray hits the endoplasm. You kill the endoplasm! Unknown command. Found a scroll labelled SUTUWI PEPINOCK. Things that are here: a +0 dagger; a +0 robe Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...###....## .......#.....# ##...## # .............## #....# . ..............####...##. .S......?............... ...............))......# ......................## .......................# .......@......)......... ........................ ........................ #......###.............. ###.... ##............. ##... #...##........ ##.# #..#######.... #.. ##..# ###.. #..###..# ##..# You could see an adder (wandering). Vanquished Creatures An orc wizard (D:4) 6 adders 2 dart slugs (D:2) A ribbon worm (D:2) 2 orcs (D:4) 2 bats 5 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards 3 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biggs set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 145 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 326 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 326 | D:1 | Learned a level 1 spell: Kiss of Death 486 | D:2 | Reached XP level 4. HP: 12/31 MP: 0/0 990 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 990 | D:3 | Learned a level 2 spell: Jinxbite 1178 | D:4 | Found a staircase to the Ecumenical Temple. 1185 | Temple | Entered the Ecumenical Temple 1214 | D:4 | Reached skill level 5 in Spellcasting 1214 | D:4 | Reached skill level 5 in Conjurations 1214 | D:4 | Reached skill level 5 in Hexes 1214 | D:4 | Reached skill level 5 in Summonings 1214 | D:4 | Reached skill level 5 in Necromancy 1214 | D:4 | Reached skill level 5 in Translocations 1214 | D:4 | Reached skill level 5 in Fire Magic 1214 | D:4 | Reached skill level 5 in Ice Magic 1214 | D:4 | Reached skill level 5 in Air Magic 1214 | D:4 | Reached skill level 5 in Earth Magic 1214 | D:4 | Reached skill level 5 in Alchemy 1311 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, nicolae_half_adder D:3: layout_basic, minmay_puff, uniq_crazy_yiuf_cottage D:4: layout_layer_cave, mainiacjoe_overflow_concentric_impassable, lemuel_coloured_pillars_altar, temple_statues, serial_shops, shop Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 32 | 17 || 49 Searing Ray | 9 | 18 || 27 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 12 | 8 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1310 | 1292 | 18 | 291 | 0 | 5 | 262.0 | Dungeon | 1308 | 1290 | 18 | 291 | 0 | 4 | 327.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 558 daAuts D:1: 415 daAuts D:3: 203 daAuts D:4: 131 daAuts Temple: 1 daAuts