Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139ebd (webtiles) character file. Game seed: 8139299695909065206 293 Biggs the Magician (level 6, -3/40 HPs) Began as a Djinni Conjurer on Mar 8, 2024. Shot with an arrow by a centaur (14 damage) ... on level 4 of the Dungeon. The game lasted 00:04:02 (798 turns). Biggs the Magician (Djinni Conjurer) Turns: 798, Time: 00:04:02 Health: -3/40 AC: 2 Str: 8 XL: 6 Next: 60% Gold: 81 EV: 12 Int: 19 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Missiles h - a throwing net Armour a - a +0 robe (worn) Jewellery f - a +4 ring of slaying i - a +6 ring of intelligence Scrolls c - a scroll of amnesia {unknown} e - 4 scrolls of enchant armour {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions b - 3 potions of curing {unknown} d - a potion of berserk rage {unknown} g - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.0 Spellcasting + Level 6.0 Conjurations + Level 6.0 Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0 Translocations + Level 6.0 Fire Magic + Level 6.0 Ice Magic + Level 6.0 Air Magic + Level 6.0 Earth Magic + Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 10% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 10% 4 e - Slow Hex 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray misses the centaur. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The centaur shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur. The centaur is heavily wounded. You hear a bark! The centaur shoots an arrow. The arrow barely misses you. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur! You kill the centaur! The mystic blast hits the centaur. The centaur is moderately wounded. The centaur is knocked back by the mystic blast. You hear a bark! A hound comes into view. Your Spellcasting skill increases to level 6! Your Conjurations skill increases to level 6! Your Hexes skill increases to level 6! Your Summonings skill increases to level 6! Your Necromancy skill increases to level 6! Your Translocations skill increases to level 6! Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Air Magic skill increases to level 6! Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... . .# ..#.#. #.#.# #. c#: ...#.# # #. ...#.#.h.# ### #.#.##c..##..# #.. ...##.##c.. . #.# #....).... #.#####.######.@##.##.# ...................)..# #...........#####..#### #####........# #..# #..###.#..##..# #..# #.#.#..... #..# #.. ##...## #..###.#.#.##.# #.......... ..# You could see a centaur. Vanquished Creatures Sigmund (D:2) A centaur (D:4) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 bats 4 endoplasms (D:1) 2 giant cockroaches 4 hobgoblins 3 quokkas 3 ball pythons 11 frilled lizards A goblin (D:1) 5 kobolds 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biggs set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 112 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 261 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 261 | D:1 | Learned a level 1 spell: Slow 651 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 654 | D:2 | Found Mecoto's Weapon Emporium. 684 | D:2 | Noticed Sigmund 694 | D:2 | Killed Sigmund 695 | D:2 | Reached skill level 5 in Spellcasting 695 | D:2 | Reached skill level 5 in Conjurations 695 | D:2 | Reached skill level 5 in Hexes 695 | D:2 | Reached skill level 5 in Summonings 695 | D:2 | Reached skill level 5 in Necromancy 695 | D:2 | Reached skill level 5 in Translocations 695 | D:2 | Reached skill level 5 in Fire Magic 695 | D:2 | Reached skill level 5 in Ice Magic 695 | D:2 | Reached skill level 5 in Air Magic 695 | D:2 | Reached skill level 5 in Earth Magic 695 | D:2 | Reached skill level 5 in Alchemy 695 | D:2 | Reached XP level 5. HP: 30/35 MP: 0/0 695 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 695 | D:2 | Reached XP level 6. HP: 35/40 MP: 0/0 751 | D:2 | You are sucked into a shaft and drop 2 floors! 798 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_ring, nicolae_shop_unique_rings, minmay_lizard_pond D:2: layout_rooms, serial_shops, nicolae_shop_real_fake_doors, uniq_sigmund, uniq_terence D:4: layout_loops_ring, marbit_many_paths, gammafunk_ghost_split, minmay_manual_mares Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 63 | 12 || 75 Searing Ray | 2 | 2 || 4 Iskenderun's Myst | | 2 || 2 Armour: Robe | 10 | 8 || 18 Dodge: Dodged | 11 | 6 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 797 | 750 | 47 | 126 | 0 | 3 | 265.7 | Dungeon | 797 | 750 | 47 | 126 | 0 | 3 | 265.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 556 daAuts D:2: 194 daAuts D:4: 46 daAuts