Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139ebd (webtiles) character file. Game seed: 9980532493662522047 108 Biggs the Magician (level 5, -9/35 HPs) Began as a Djinni Conjurer on Mar 8, 2024. Mangled by an ice beast (15 damage) ... on level 3 of the Dungeon on Mar 9, 2024. The game lasted 00:05:55 (812 turns). Biggs the Magician (Djinni Conjurer) Turns: 812, Time: 00:05:56 Health: -9/35 AC: 3 Str: 6 XL: 5 Next: 12% Gold: 136 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + j - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Jewellery h - a ring of resist corrosion (left hand) Scrolls b - a scroll of noise {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of vulnerability {unknown} g - 2 scrolls of identify {unknown} i - a scroll of amnesia {unknown} k - a scroll of fear {unknown} m - 2 scrolls of immolation {unknown} Potions c - a potion of heal wounds {unknown} d - 2 potions of curing {unknown} l - a potion of mutation {unknown} n - a potion of enlightenment {unknown} o - 2 potions of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 13% 4 e - Sting Conj/Alch 100% 1d9 1% 1 f - Ensorcelled Hibernat Hex/Ice 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! You see here a ball python corpse. Found a scroll labelled WOXKUOWAVO. m - 2 scrolls labelled WOXKUOWAVO (gained 1) As you open the huge gate, it creaks loudly! An ice beast comes into view. Found a faded altar of an unknown god. There is a huge open gate here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (79% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast! The ice beast is almost dead. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! You die... #.####.#..##.#..##.###.## #†...............#.###.## ######.######................. #......................#.###.## ##.####.######.......# #....... #.#..........#.# #.###.## #........#.#..... #.... ########.#....... #.... .......@........ +.... .######Y#.#.#.#. #.... #.#.#.#.# ##.... #.#.....# #....... ######.'''''.# ...#.... ........'''''.#....##### ######..''Y''.#... #..'''''.#.. ##.'''''.# You could see an ice beast. Vanquished Creatures Terence (D:2) An orc wizard (D:3) An adder (D:2) 2 dart slugs 4 orcs (D:3) An endoplasm (D:1) 3 giant cockroaches 4 goblins A hobgoblin (D:1) 4 jackals (D:2) 5 quokkas (D:2) 5 ball pythons 2 bats 2 frilled lizards (D:1) 5 kobolds 2 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biggs set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 273 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 273 | D:2 | Learned a level 1 spell: Sting 451 | D:2 | Noticed Terence 460 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 463 | D:2 | Killed Terence 661 | D:3 | Reached skill level 5 in Spellcasting 661 | D:3 | Reached skill level 5 in Conjurations 661 | D:3 | Reached skill level 5 in Hexes 661 | D:3 | Reached skill level 5 in Summonings 661 | D:3 | Reached skill level 5 in Necromancy 661 | D:3 | Reached skill level 5 in Translocations 661 | D:3 | Reached skill level 5 in Fire Magic 661 | D:3 | Reached skill level 5 in Ice Magic 661 | D:3 | Reached skill level 5 in Air Magic 661 | D:3 | Reached skill level 5 in Earth Magic 661 | D:3 | Reached skill level 5 in Alchemy 661 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 661 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 801 | D:3 | Found a faded altar of an unknown god. 801 | D:3 | Noticed an ice beast 812 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic D:2: layout_basic, minmay_misc_feat_roman, chequers_serial_rivers_marsh, st_stairs_1, minmay_pentomino_q2, uniq_terence D:3: layout_basic, lemuel_doored_altar, lemuel_round_altar, hellmonk_ecumenical_altar_heavens_door, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 9 || 66 Searing Ray | 3 | 3 || 6 Iskenderun's Myst | | 2 || 2 Armour: Robe | 4 | 4 || 8 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 811 | 761 | 50 | 62 | 0 | 3 | 270.3 | Dungeon | 811 | 761 | 50 | 62 | 0 | 3 | 270.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 394 daAuts D:1: 234 daAuts D:3: 182 daAuts