Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139ebd (webtiles) character file. Game seed: 2931438377874386918 108 Biggs the Magician (level 5, 3/52 HPs) Began as a Djinni Conjurer on Mar 9, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:11:10 (888 turns). Biggs the Magician (Djinni Conjurer) Turns: 888, Time: 00:11:11 Health: 3/52 AC: 22 Str: 5 (8) XL: 5 Next: 12% Gold: 131 EV: 2 Int: 17 (19) God: SH: 5 Dex: 11 (12) rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: reflection @: brilliant, tree-form A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Missiles l - a throwing net Armour a - a +0 robe (melded) Jewellery c - an amulet of reflection (around neck) i - an amulet of faith Scrolls b - a scroll of identify e - a scroll of poison Potions g - 2 potions of lignification Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 2% 2 c - Fulminant Prism Conj/Alch 16% 3d10 19% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 19% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Call Imp Summ 64% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Unknown command. It was a potion of curing. You feel better. You block the gnoll's attack. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The gnoll hits you but does no damage. The orc hits you but does no damage. Unknown command. Okay, then. Okay, then. As you read the scroll labelled ASEETE GAUVAX, it crumbles to dust. It is a scroll of identify. e - a scroll of poison The gnoll hits you but does no damage. The orc hits you but does no damage. Unknown command. As you read the scroll labelled LOLOMO YZUIMASICK, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. You block the gnoll's attack. The orc hits you but does no damage. Unknown command. Unknown command. As you read the scroll labelled CAIBRIM CIAN, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x4; You hear an angry hiss. You hear a bark! x2 The gnoll hits you but does no damage. The orc hits you but does no damage. Unknown command. Unknown command. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.##.....#### ###.##........## ................ .... ...........##.## #.... . ###.##..#####.## #...# .o #. ##..####..###.... go. # ##...........# ..o #####...o##.# ..##. #..#♣##.#)..... #..#.g).).# #######........ ##_## ####..... #ß...ß .... #.....# ... #ß.... .. ##.... # #ß... You could see a gnoll (inner flame) and an orc (inner flame). Vanquished Creatures 5 gnolls (D:3) An adder (D:2) 2 dart slugs 5 orcs (D:3) 4 ball pythons 3 endoplasms (D:1) 4 goblins 4 hobgoblins 2 quokkas 4 bats 2 frilled lizards (D:2) 4 kobolds (D:1) 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biggs set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 100 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 524 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 524 | D:2 | Learned a level 1 spell: Shock 638 | D:2 | Found Tummi's Jewellery Boutique. 768 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 876 | D:3 | Reached XP level 5. HP: 21/35 MP: 0/0 876 | D:3 | Learned a level 2 spell: Call Imp 880 | D:3 | Reached skill level 5 in Spellcasting 880 | D:3 | Reached skill level 5 in Conjurations 880 | D:3 | Reached skill level 5 in Hexes 880 | D:3 | Reached skill level 5 in Summonings 880 | D:3 | Reached skill level 5 in Necromancy 880 | D:3 | Reached skill level 5 in Translocations 880 | D:3 | Reached skill level 5 in Fire Magic 880 | D:3 | Reached skill level 5 in Ice Magic 880 | D:3 | Reached skill level 5 in Air Magic 880 | D:3 | Reached skill level 5 in Earth Magic 880 | D:3 | Reached skill level 5 in Alchemy 882 | D:3 | HP: 1/52 [gnoll/+0 flail (7)] 888 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, serial_shops, nicolae_shop_statue_plus D:3: layout_rooms, nicolae_overflow_hidden_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 20 || 77 Searing Ray | 1 | 4 || 5 Use: Potion | | 4 || 4 Scroll | | 3 || 3 Armour: Robe | 4 | 2 || 6 Skin | | 11 || 11 Dodge: Dodged | 1 | 2 || 3 Block: Other | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 887 | 887 | 0 | 117 | 0 | 3 | 295.7 | Dungeon | 887 | 887 | 0 | 117 | 0 | 3 | 295.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 450 daAuts D:1: 270 daAuts D:3: 166 daAuts