Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 7512093358091188679 585 Biggs the Magician (level 7, -1/45 HPs) Began as a Djinni Conjurer on Mar 24, 2024. Slain by a gnoll bouda ... wielding a +0 club (4 damage) ... on level 4 of the Dungeon. The game lasted 00:05:50 (2543 turns). Biggs the Magician (Djinni Conjurer) Turns: 2543, Time: 00:05:51 Health: -1/45 AC: 4 Str: 6 (8) XL: 7 Next: 64% Gold: 122 EV: 16 Int: 19 (21) God: SH: 0 Dex: 11 (12) rFire + + . k - staff of air rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ m - +0 helmet rElec + f - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... g - amulet of the Ornamental Orange {Fly RegenMP+ Str+2} Stlth ++ c - +5 ring of evasion HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) m - a +0 helmet (worn) Magical Staves k - a staff of air (weapon) Jewellery c - a +5 ring of evasion (left hand) g - the amulet of the Ornamental Orange (around neck) {Fly RegenMP+ Str+2} (You found it on level 2 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Fly: It grants you flight. RegenMP+: It increases your rate of magic regeneration. Scrolls b - 2 scrolls of fog {unknown} e - 3 scrolls of vulnerability {unknown} i - 3 scrolls of identify {unknown} l - a scroll of butterflies {unknown} n - 3 scrolls of blinking {unknown} o - a scroll of amnesia {unknown} Potions h - a potion of heal wounds {unknown} j - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.0 Spellcasting + Level 7.0 Conjurations + Level 7.0 Hexes + Level 7.0 Summonings + Level 7.0 Necromancy + Level 7.0 Translocations + Level 7.0 Fire Magic + Level 7.0 Ice Magic + Level 7.0 Air Magic + Level 7.0 Earth Magic + Level 7.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 5% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 5% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Jinxbite Hex 66% N/A 1% 2 g - Scorch Fire 66% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Shops: D:4 * Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The searing ray misses the gnoll bouda. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. You finish channelling your searing ray. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (severely wounded, 83% to hit) The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Your attacks no longer feel as feeble. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. The searing ray misses the gnoll bouda. * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The gnoll bouda hits you with a +0 club. You die... #...........# ####. #...........# ##### #...# ......))....# #...# ######.#.# ...........g######.#.###......#.# .)).....)..g.g.......)).......... l..##'########.#.#.#.###♣.).###.. ♣. #.#)#.#.###....# ### ♣. #.#g#)#.. #∩.♣.# # .♣ #.#@#)#.######.# # # #.###.#.# #....# # #....)..# #....## . #####.### #.#...# . #.# #.#.#.# #.#####.#.### #.....#....# #####.#.##.# #########....### You could see a gnoll bouda. Vanquished Creatures Menkaure (D:4) A black bear (D:4) A phantom (D:4) Blork the orc (D:4) A scorpion (D:4) Robin (D:3) 7 gnolls (D:4) 2 adders (D:2) 3 ribbon worms 11 orcs (D:4) 2 ball pythons 2 endoplasms 2 giant cockroaches 11 goblins 7 hobgoblins 4 jackals (D:4) 2 frilled lizards 4 kobolds 2 rats (D:1) 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biggs set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 328 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 603 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 603 | D:2 | Learned a level 1 spell: Shock 912 | D:2 | Identified the amulet of the Ornamental Orange {Fly | RegenMP+ Str+2} 1146 | D:2 | Found a runed translucent door. 1147 | D:2 | Noticed Crazy Yiuf 1622 | D:3 | Noticed Robin 1634 | D:3 | Killed Robin 1635 | D:3 | Reached XP level 4. HP: 17/31 MP: 0/0 1815 | D:4 | Noticed Blork the orc 1829 | D:4 | Killed Blork the orc 1830 | D:4 | Reached skill level 5 in Spellcasting 1830 | D:4 | Reached skill level 5 in Conjurations 1830 | D:4 | Reached skill level 5 in Hexes 1830 | D:4 | Reached skill level 5 in Summonings 1830 | D:4 | Reached skill level 5 in Necromancy 1830 | D:4 | Reached skill level 5 in Translocations 1830 | D:4 | Reached skill level 5 in Fire Magic 1830 | D:4 | Reached skill level 5 in Ice Magic 1830 | D:4 | Reached skill level 5 in Air Magic 1830 | D:4 | Reached skill level 5 in Earth Magic 1830 | D:4 | Reached skill level 5 in Alchemy 1830 | D:4 | Reached XP level 5. HP: 7/35 MP: 0/0 1830 | D:4 | Learned a level 2 spell: Jinxbite 1841 | D:4 | Noticed Menkaure 1954 | D:4 | Noticed a phantom 1962 | D:4 | Killed a phantom 1963 | D:4 | Reached XP level 6. HP: 32/40 MP: 0/0 2020 | D:4 | Noticed a black bear 2030 | D:4 | Killed a black bear 2159 | D:4 | Found Noiceh's General Store. 2207 | D:4 | Killed Menkaure 2208 | D:4 | Reached XP level 7. HP: 20/45 MP: 0/0 2208 | D:4 | Learned a level 2 spell: Scorch 2355 | D:4 | Found a blossoming altar of Fedhas. 2543 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_b, co_window_of_opportunity_a, co_window_cross_1, co_window_2corner, co_window_2corner, co_window_broadway_a, co_window_of_opportunity_c, co_window_paths_c, co_window_2corner, glass_columns_b, glass_columns_a, minmay_misc_feat_plants, minmay_hexomino_c4 D:2: layout_loops_corners, minmay_randomly_rotated_circles, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, uniq_robin, uniq_natasha D:4: layout_basic, fedhas_altar_decomposition, serial_shops, nicolae_shop_pleasant_corner_grove, kennysheep_diamond, uniq_blork_the_orc, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.0 Conjurations | 4 5 6 7 | 7.0 Hexes | 4 5 6 7 | 7.0 Summonings | 4 5 6 7 | 7.0 Necromancy | 4 5 6 7 | 7.0 Translocations | 4 5 6 7 | 7.0 Fire Magic | 4 5 6 7 | 7.0 Ice Magic | 4 5 6 7 | 7.0 Air Magic | 4 5 6 7 | 7.0 Earth Magic | 4 5 6 7 | 7.0 Alchemy | 4 5 6 7 | 7.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 36 | 16 | 20 || 72 Searing Ray | 7 | 12 | 8 || 27 Iskenderun's Myst | | 1 | || 1 Use: Potion | | | 1 || 1 Armour: Robe | 4 | 4 | 9 || 17 Dodge: Dodged | 4 | 18 | 16 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2540 | 2390 | 150 | 188 | 1877 | 4 | 635.0 | Dungeon | 2540 | 2390 | 150 | 188 | 1877 | 4 | 635.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 908 daAuts D:4: 618 daAuts D:3: 527 daAuts D:1: 487 daAuts