Dungeon Crawl Stone Soup version 0.32-a0-871-ge202e49faa (webtiles) character file. Game seed: 5862544328084238075 1978 Biggs the Thaumaturge (level 9, 0/65 HPs) Began as a Djinni Conjurer on Mar 30, 2024. Slain by an ice beast (13 damage) ... on level 6 of the Dungeon. The game lasted 00:20:22 (5557 turns). Biggs the Thaumaturge (Djinni Conjurer) Turns: 5557, Time: 00:20:25 Health: 0/65 AC: 6 Str: 6 XL: 9 Next: 43% Gold: 198 EV: 11 Int: 24 God: SH: 0 Dex: 12 rFire + + + c - staff of death rCold . . . (no shield) rNeg + . . t - +1 robe {rC+ rF+} rPois ∞ C - +2 hat rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 198 gold pieces. Inventory: Missiles q - a throwing net Armour a - a +0 robe f - a +1 leather armour of fire resistance p - a +0 pair of gloves (worn) t - a +1 robe of resistance (worn) C - a +2 hat (worn) Magical Staves c - a staff of death (weapon) Jewellery y - a ring of protection from fire A - a ring of protection from fire Wands v - a wand of polymorph (5) Scrolls d - 2 scrolls of butterflies h - 3 scrolls of amnesia i - 2 scrolls of blinking j - a scroll of enchant armour k - a scroll of silence l - 2 scrolls of teleportation m - a scroll of enchant weapon n - a scroll of revelation o - a scroll of immolation {unknown} r - a scroll of poison {unknown} z - 3 scrolls of fog {unknown} Potions b - 4 potions of curing {unknown} e - 3 potions of enlightenment {unknown} g - 6 potions of brilliance {unknown} s - a potion of attraction {unknown} u - a potion of resistance {unknown} w - a potion of might {unknown} x - 3 potions of heal wounds {unknown} B - a potion of ambrosia {unknown} Skills: - Level 5.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.1 Spellcasting + Level 9.1 Conjurations + Level 9.1 Hexes Level 0.0 Charms + Level 9.1 Summonings + Level 9.1 Necromancy + Level 9.1 Translocations Level 0.0 Transmutations + Level 9.1 Fire Magic + Level 9.1 Ice Magic + Level 9.1 Air Magic + Level 9.1 Earth Magic + Level 9.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 53% 2d11 (+2d61% 4 e - Slow Hex 100% N/A 1% 1 f - Mercury Vapours Alch/Air 100% N/A 1% 2 g - Confusing Touch Hex 53% N/A 1% 3 h - Frozen Ramparts Ice 100% 1d16 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Dithmenos Elyvilon Nemelex Xobeh Okawaru The Shining One Portals: Abyss: D:5 Annotations: D:3 1 runed translucent door, Crazy Yiuf D:4 Ijyb D:5 2 transporters, sychorax's ghost, amateur OpEE D:6 Dowan Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the centaur. The centaur is almost dead. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. Unknown command. The searing ray hits the centaur! You kill the centaur! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Unknown command. An ice beast comes into view. A steam dragon comes into view. The steam dragon hisses angrily. A water moccasin comes into view. The water moccasin hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (83% to hit) The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is moderately wounded. * * * LOW HITPOINT WARNING * * * The searing ray misses the ice beast. * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast! The ice beast is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... # #.# ### # #.# #.... #.... #..... ### #.# #.....#.....#..... ..# ###.# #..#$.#S.#..#..#.. ..# ##...#+###..#..#..#..#.D#Y. ..# ##.#)##......#.....#.....#.. ..####)###.# ...l.#.....#.....#.. ..#...## ######################.. ####.#.###....).@Y............... # ##.#.#....................)... # ##.#.######################.. ## ##.#..# #.....#.....#.. >###.##.## #.....#.....#.. #.#..##.# #..#..#..#..#.. ##...##.# #..#..#..#..#~. ##..##.# ...#.....#))†.. #..##.# ...# ....#..... You could see an ice beast and an iguana. Vanquished Creatures Prince Ribbit (D:5) 2 water moccasins (D:5) A sky beast (D:6) An ogre (D:3) A centaur (D:6) 2 kobold brigands (D:6) 5 scorpions (Ossuary) A centaur zombie (Ossuary) 2 hounds (D:5) 2 human zombies (Ossuary) An orc priest (D:4) A sleepcap (D:6) 3 gnoll boudas 3 orc wizards 7 iguanas 2 scorpion zombies (Ossuary) 3 mummies (Ossuary) 6 gnolls 4 adders An ufetubus (D:6) 3 ribbon worms (D:2) A dart slug (D:1) 21 orcs 4 bats 9 endoplasms A giant cockroach (D:3) 8 hobgoblins 5 jackals (D:1) 8 quokkas 8 ball pythons 3 ball python zombies (Ossuary) 4 frilled lizards 17 goblins A goblin zombie (D:5) A jackal zombie (Ossuary) 19 kobolds An orc zombie (Ossuary) 5 rats A rat zombie (D:5) 169 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biggs set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 72 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 298 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 298 | D:1 | Learned a level 1 spell: Slow 787 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 887 | D:2 | Found a faded altar of an unknown god. 1507 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1513 | D:3 | Found a shadowy altar of Dithmenos. 1515 | D:3 | Found a white marble altar of Elyvilon. 1520 | D:3 | Found a glowing golden altar of the Shining One. 1638 | D:3 | Noticed an ogre 1643 | D:3 | Reached XP level 5. HP: 26/35 MP: 0/0 1643 | D:3 | Learned a level 2 spell: Mercury Vapours 1643 | D:3 | Killed an ogre 1644 | D:3 | Reached skill level 5 in Spellcasting 1644 | D:3 | Reached skill level 5 in Conjurations 1644 | D:3 | Reached skill level 5 in Hexes 1644 | D:3 | Reached skill level 5 in Summonings 1644 | D:3 | Reached skill level 5 in Necromancy 1644 | D:3 | Reached skill level 5 in Translocations 1644 | D:3 | Reached skill level 5 in Fire Magic 1644 | D:3 | Reached skill level 5 in Ice Magic 1644 | D:3 | Reached skill level 5 in Air Magic 1644 | D:3 | Reached skill level 5 in Earth Magic 1644 | D:3 | Reached skill level 5 in Alchemy 1650 | D:3 | Reached XP level 6. HP: 23/40 MP: 0/0 1934 | D:3 | Found a runed translucent door. 1935 | D:3 | Noticed Crazy Yiuf 2783 | D:4 | Reached XP level 7. HP: 40/45 MP: 0/0 2783 | D:4 | Learned a level 3 spell: Confusing Touch 3010 | D:4 | Noticed Ijyb 3339 | D:5 | Entered Level 5 of the Dungeon 3339 | D:5 | Noticed a water moccasin 3339 | D:5 | Found a transporter. 3343 | D:5 | Killed a water moccasin 3504 | D:5 | Found a transporter. 3531 | D:5 | Found a sand-covered staircase. 3540 | Ossuary | Entered an ossuary 3683 | Ossuary | Reached XP level 8. HP: 32/50 MP: 0/0 4159 | Ossuary | Reached skill level 1 in Fighting 4395 | D:5 | Found an iron altar of Okawaru. 4640 | D:5 | Found a one-way gate to the infinite horrors of the Abyss. 4640 | D:5 | Noticed sychorax's ghost (amateur OpEE) 4661 | D:5 | Noticed Prince Ribbit 4674 | D:5 | Killed Prince Ribbit 4675 | D:5 | Reached XP level 9. HP: 47/61 MP: 0/0 4675 | D:5 | Learned a level 3 spell: Frozen Ramparts 4730 | D:5 | Noticed a toenail golem 5459 | D:6 | Noticed Dowan 5527 | D:6 | Reached skill level 5 in Fighting 5557 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_grove, minmay_liquid_box D:3: layout_loops_ring, nicolae_overflow_macrodata_refinement, minmay_ogre_servants, uniq_crazy_yiuf_cottage D:4: layout_basic, uniq_ijyb D:5: corexii_shack_village, layout_basic, okawaru_metal_pillars_1_2, enter_ossuary_4, gammafunk_ghost_abyssal_escape, uniq_prince_ribbit1 D:6: kennysheep_windowed_halls, layout_loops_ring, kennysheep_mini, led_sif_book, kennysheep_generic_room_13, uniq_duvessa, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.1 Conjurations | 4 5 6 7 8 9 | 9.1 Hexes | 4 5 6 7 8 9 | 9.1 Summonings | 4 5 6 7 8 9 | 9.1 Necromancy | 4 5 6 7 8 9 | 9.1 Translocations | 4 5 6 7 8 9 | 9.1 Fire Magic | 4 5 6 7 8 9 | 9.1 Ice Magic | 4 5 6 7 8 9 | 9.1 Air Magic | 4 5 6 7 8 9 | 9.1 Earth Magic | 4 5 6 7 8 9 | 9.1 Alchemy | 4 5 6 7 8 9 | 9.1 Fighting | 3 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | 1 | 6 || 7 Cast: Magic Dart | 77 | 73 | 47 || 197 Searing Ray | 2 | 18 | 64 || 84 Iskenderun's Myst | | 1 | 6 || 7 Use: Scroll | | | 8 || 8 Stab: Sleeping | | 1 | || 1 Armour: Robe | 5 | 2 | 86 || 93 Dodge: Dodged | 4 | 10 | 58 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5557 | 5464 | 93 | 245 | 4271 | 7 | 793.9 | Dungeon | 4789 | 4696 | 93 | 245 | 3691 | 6 | 798.2 | Ossuary | 767 | 767 | 0 | 0 | 580 | 1 | 767.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1241 daAuts D:3: 1018 daAuts D:5: 895 daAuts Ossuary: 767 daAuts D:1: 683 daAuts D:2: 543 daAuts D:6: 407 daAuts