Dungeon Crawl Stone Soup version 0.32-a0-931-g5a2cda0630 (webtiles) character file. Game seed: 5313621844618025046 2 Biggs the Magician (level 1, -2/15 HPs) Began as a Djinni Conjurer on Apr 13, 2024. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (17 turns). Biggs the Magician (Djinni Conjurer) Turns: 17, Time: 00:00:27 Health: -2/15 AC: 2 Str: 6 XL: 1 Next: 44% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ... .. ## .. ##. . .. .# #.##g# #....# #########@######## #...........[..... #.......#.......# .#.......#.....#. ...#...#...#...#.. #....#...#...#.#... #.....#.#.#...#...# #......#...#...#.#. #...#.#...<.#...#? You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biggs set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 17 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, serial_shops, shop, nicolae_shop_tiny_glass, shop, hellmonk_ecumenical_altar_pennies_from_heaven, grunt_decor_mini_mirrors Action || total ---------------------------++------- Cast: Magic Dart || 7 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 17 daAuts