Dungeon Crawl Stone Soup version 0.32-a0-1705-g1167860672 (webtiles) character file. Game seed: 17206018960412581179 1434 Biggs the Thaumaturge (level 9, 0/65 HPs) Began as a Djinni Conjurer on July 7, 2024. Slain by a yak (1 damage) ... on level 6 of the Dungeon. The game lasted 00:09:03 (5797 turns). Biggs the Thaumaturge(Djinni Conjurer) Turns: 5797, Time: 00:09:04 Health: 0/65 AC: 4 Str: 6 XL: 9 Next: 3% Gold: 1025 EV: 11 Int: 23 God: SH: 0 Dex: 13 rFire + + . m - staff of earth rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . k - +0 cloak rCorr + w - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ x - ring of resist corrosion HPRegen 0.30/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 1097 gold pieces. You spent 72 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) k - a +0 cloak (worn) t - the scarf of Roduw {rC+ rF+, Rampage rCorr Int-5 Dex+8} (You found it on level 4 of the Dungeon) Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. w - a +0 pair of gloves (worn) Magical Staves m - a staff of earth (weapon) Jewellery g - an amulet of faith h - a ring of positive energy x - a ring of resist corrosion (left hand) Wands n - a wand of charming (9) q - a wand of flame (43) Scrolls b - 2 scrolls of blinking c - a scroll of identify f - 5 scrolls of teleportation i - 2 scrolls of amnesia j - a scroll of brand weapon l - a scroll of fog v - 2 scrolls of vulnerability {unknown} y - a scroll of enchant weapon {unknown} z - a scroll of poison {unknown} Potions d - a potion of lignification {unknown} e - a potion of berserk rage {unknown} o - 3 potions of cancellation {unknown} p - 11 potions of curing r - a potion of mutation {unknown} s - 2 potions of heal wounds {unknown} u - a potion of magic {unknown} Skills: + Level 5.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 8.0 Spellcasting - Level 8.0 Conjurations - Level 8.0 Hexes - Level 8.0 Summonings - Level 8.0 Necromancy - Level 8.0 Translocations - Level 8.0 Fire Magic - Level 8.0 Ice Magic - Level 8.0 Air Magic - Level 8.0 Earth Magic - Level 8.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d52% 4 e - Apportation Tloc 92% N/A 1% 1 f - Jinxbite Hex 92% N/A 1% 2 g - Fugue of the Fallen Necr 46% N/A 1% 3 h - Maxwell's Portable P Tloc 46% (3-9)d5 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Makhleb Qazlal Ru Trog Uskayaw Xom Zin The Shining One Shops: D:3 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The yak is moderately wounded. You finish channelling your searing ray. You hear the drain falling apart. The yak gores you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded, 89% to hit) The searing ray hits the yak! The yak is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The yak misses you. Unknown command. The searing ray hits the yak. The yak is heavily wounded. * * * LOW HITPOINT WARNING * * * The yak bellows! The yak gores you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, 89% to hit) The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The yak gores you. You die... ..#.... ..'... ..#Y. #.#. # #)Y#.# ########).#.############# #...........[............ #......)Y............#### #......)@#####.......#### #........).# #.##..... #........#.# #....###. #..###+###'###+ ##..## ## #. #..#.......# ##.##### #.. ..##..#..#.......# ##...... #.. ..##..+..+###'###+ +..##### #.# #)#...#..#.'...+.# #....... #.# #.#...#..#.#...#.# #....... You could see 3 yaks. Vanquished Creatures A water moccasin (D:5) A black bear (D:3) 2 ice beasts 2 centaurs (D:5) A phantom (D:6) A kobold brigand (D:6) 3 scorpions (D:5) A bombardier beetle (D:6) A jelly (D:4) 2 hounds An orc priest (D:5) 2 sleepcaps An iguana (D:6) 3 orc wizards 6 adders 10 gnolls (D:4) A white imp (D:5) A ribbon worm (D:3) 4 dart slugs 9 orcs 5 bats 6 endoplasms 4 giant cockroaches 9 hobgoblins 6 jackals (D:4) 7 kobolds 6 quokkas 7 ball pythons 5 frilled lizards 8 goblins 5 rats 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biggs set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 92 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 377 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 377 | D:1 | Learned a level 1 spell: Apportation 1219 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 1957 | D:3 | Found Ledabb's Distillery. 1961 | D:3 | Bought 2 potions of curing for 72 gold pieces 2102 | D:3 | Reached XP level 5. HP: 20/35 MP: 0/0 2102 | D:3 | Learned a level 2 spell: Jinxbite 2105 | D:3 | Reached skill level 5 in Spellcasting 2105 | D:3 | Reached skill level 5 in Conjurations 2105 | D:3 | Reached skill level 5 in Hexes 2105 | D:3 | Reached skill level 5 in Summonings 2105 | D:3 | Reached skill level 5 in Necromancy 2105 | D:3 | Reached skill level 5 in Translocations 2105 | D:3 | Reached skill level 5 in Fire Magic 2105 | D:3 | Reached skill level 5 in Ice Magic 2105 | D:3 | Reached skill level 5 in Air Magic 2105 | D:3 | Reached skill level 5 in Earth Magic 2105 | D:3 | Reached skill level 5 in Alchemy 2301 | D:3 | Noticed a black bear 2307 | D:3 | Killed a black bear 2308 | D:3 | Reached XP level 6. HP: 34/40 MP: 0/0 3205 | D:4 | Reached XP level 7. HP: 41/45 MP: 0/0 3205 | D:4 | Learned a level 3 spell: Fugue of the Fallen 3211 | D:4 | Identified the scarf of Roduw {rC+ rF+, Rampage rCorr Int-5 | Dex+8} 3723 | D:5 | Entered Level 5 of the Dungeon 3723 | D:5 | Noticed a water moccasin 3973 | D:5 | Killed a water moccasin 4059 | D:5 | Reached XP level 8. HP: 29/50 MP: 0/0 4364 | D:5 | Found a staircase to the Ecumenical Temple. 4397 | Temple | Entered the Ecumenical Temple 4407 | D:5 | Reached skill level 1 in Fighting 5203 | D:6 | Identified a scroll of acquirement 5207 | D:6 | Acquired 770 gold pieces 5225 | D:6 | Found a glowing silver altar of Zin. 5784 | D:6 | Noticed a yak 5787 | D:6 | Reached XP level 9. HP: 34/64 MP: 0/0 5787 | D:6 | Learned a level 3 spell: Maxwell's Portable Piledriver 5788 | D:6 | Reached skill level 5 in Fighting 5796 | D:6 | HP: 3/65 [yak (13)] 5797 | D:6 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring D:2: layout_basic, kennysheep_cluttered_room D:3: layout_loops_corners, vehumet_altar_wand_db, serial_shops, nicolae_shop_pleasant_corner_grove D:4: layout_basic D:5: layout_loops_ring, minmay_temple_entry_grid, water_boxes_lemuel D:6: layout_basic, mainiacjoe_overflow_24_doors, portal_sewer_entry_e Temple: oiseaux_autumnal_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 | 8.0 Conjurations | 4 5 6 7 8 | 8.0 Hexes | 4 5 6 7 8 | 8.0 Summonings | 4 5 6 7 8 | 8.0 Necromancy | 4 5 6 7 8 | 8.0 Translocations | 4 5 6 7 8 | 8.0 Fire Magic | 4 5 6 7 8 | 8.0 Ice Magic | 4 5 6 7 8 | 8.0 Air Magic | 4 5 6 7 8 | 8.0 Earth Magic | 4 5 6 7 8 | 8.0 Alchemy | 4 5 6 7 8 | 8.0 Fighting | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | | 3 || 3 Cast: Magic Dart | 74 | 71 | 38 || 183 Searing Ray | | 16 | 35 || 51 Use: Scroll | | | 7 || 7 Armour: Robe | 11 | 7 | 34 || 52 Dodge: Dodged | 7 | 5 | 20 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5795 | 5393 | 402 | 81 | 4581 | 7 | 827.9 | Dungeon | 5794 | 5392 | 402 | 81 | 4581 | 6 | 965.7 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1391 daAuts D:4: 992 daAuts D:3: 988 daAuts D:1: 983 daAuts D:2: 842 daAuts D:6: 596 daAuts Temple: 1 daAuts