Seeded DCSS version 0.32-a0-2092-gd7452cd21e (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 5 Biggs the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Aug 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (109 turns). Biggs the Shooter(Coglin Hunter) Turns: 109, Time: 00:00:15 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 80% Magic: 1/1 EV: 11 Int: 8 God: Gold: 21 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Eunwoo} rCold . . . d - +0 sling {Aula} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Eunwoo} d - a +0 sling (offhand) {Aula} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies f - a scroll of identify {unknown} Skills: + Level 2.1 Fighting + Level 3.6 Ranged Weapons + Level 1.9 Dodging + Level 1.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You now have 13 gold pieces. Key pressed, stopping explore. Found a stone staircase leading down. You now have 21 gold pieces (gained 8). No target in view! Key pressed, stopping explore. No target in view! f - a scroll labelled OTHITI BESOTE You open the door. Found a leather armour. There is an open door here. No target in view! Key pressed, stopping explore. You see here a +0 leather armour. Key pressed, stopping explore. Key pressed, stopping explore. There is a stone staircase leading down here. You open the door. There is an open door here. Key pressed, stopping explore. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach is almost dead. A giant cockroach is nearby! You shoot a sling bullet. The sling bullet hits the giant cockroach! You kill the giant cockroach! You shoot a sling bullet. No target in view! No target in view! This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............>...# .................# .................# .................# .......####.#'#### .......####.#.####.##### ###.................... #.#########.####..##.# #.. #.....@....†.. ... #.#.##........ ... #...##.##.###. ###.##.# # #.##.# #.##.# ..##.# .. ..# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 18 | D:1 | Reached skill level 1 in Stealth 107 | D:1 | Identified 2 scrolls of acquirement 107 | D:1 | Acquired a +3 hand cannon of draining 108 | D:1 | Acquired the +6 hand cannon of Cowardice {elec, Int+3} 109 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 2.1 Ranged Weapons | | 3.6 Dodging | | 1.9 Action || total ---------------------------++------- Fire: Sling || 22 Use: Scroll || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 88 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 88 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts