Seeded DCSS version 0.32-a0-2092-gd7452cd21e (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 2 Biggs the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Aug 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (25 turns). Biggs the Shooter(Coglin Hunter) Turns: 25, Time: 00:00:17 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Eunwoo} rCold . . . d - +0 sling {Aula} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Eunwoo} d - a +0 sling (offhand) {Aula} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of acquirement Skills: - Level 2.0 Fighting + Level 3.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There are monsters nearby! You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin is severely wounded. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet hits the frilled lizard but does no damage. You shoot a sling bullet. The sling bullet completely misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. The frilled lizard is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the frilled lizard. The frilled lizard closely misses you. You shoot a sling bullet. The sling bullet barely misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. There is a large open door here. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. No target in view! You see here a +1 vampiric dagger. No target in view! e - 2 scrolls labelled UHIKLA DENU No target in view! Things that are here: a +0 dagger; a goblin corpse Key pressed, stopping explore. No target in view! This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... #...######### #............ #............ ### +............ ≈≈≈≈### ###............ §≈≈≈≈≈≈###.............. ≈≈#≈≈≈§≈##....).@..$.... ≈≈§≈≈≈≈##...##......... ≈§§≈≈#≈≈#.).##......... ####≈§≈≈≈#...########... #>.......'.### ## #<.....§§'.# ####≈§≈§≈### §≈≈≈§#≈§# §§§≈≈§§§## There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 24 | D:1 | Identified 2 scrolls of acquirement 24 | D:1 | Acquired the +3 pair of mountain boots {steadfast, rC+} 24 | D:1 | Found the +3 pair of mountain boots {steadfast, rC+} 25 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Fire: Sling || 12 Use: Scroll || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 14 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 14 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts