Seeded DCSS version 0.32-a0-2092-gd7452cd21e (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 4 Biggs the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Aug 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (25 turns). Biggs the Shooter(Coglin Hunter) Turns: 25, Time: 00:00:11 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Eunwoo} rCold . . . d - +0 sling {Aula} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Eunwoo} d - a +0 sling (offhand) {Aula} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Skills: + Level 2.1 Fighting + Level 3.6 Ranged Weapons + Level 1.8 Dodging + Level 0.9 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet misses the frilled lizard. The hobgoblin shouts! You hear a shout! The frilled lizard barely misses you. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You shoot a sling bullet. A hobgoblin is nearby! A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A goblin comes into view. It is wielding a +0 dagger. Unknown command. There are monsters nearby! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! A goblin is nearby! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet barely misses the goblin. There is a large open door here. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You shoot a sling bullet. Unknown command. Things that are here: a +1 vampiric dagger; a hobgoblin corpse; a goblin corpse e - 2 scrolls labelled UHIKLA DENU This is a scroll of acquirement! You see here a manual of Fighting. Something appears at your feet! Something appears at your feet! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#### ....... ....... ....... ≈≈≈≈### ###....... §§≈§≈≈≈###......... ≈§#≈≈§§≈##......... ≈≈§≈≈§§##.@.# ≈≈§≈§#§§#)).# ####§≈≈§≈#...# #>..§.§..'.### #<...§§..'.# ####≈§§≈§### §≈§§§#≈≈# ≈§≈≈≈≈§§§## §≈§≈#§≈≈§§# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D:1 | Identified 2 scrolls of acquirement 23 | D:1 | Acquired a manual of Fighting 24 | D:1 | Acquired a +2 hand cannon of freezing 25 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Fire: Sling || 20 Use: Scroll || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 9 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 9 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts