Seeded DCSS version 0.32-a0-2092-gd7452cd21e (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 3 Biggs the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Aug 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (19 turns). Biggs the Shooter(Coglin Hunter) Turns: 19, Time: 00:00:12 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Eunwoo} rCold . . . d - +0 sling {Aula} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Eunwoo} d - a +0 sling (offhand) {Aula} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of acquirement Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons + Level 1.8 Dodging + Level 0.9 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the large door. A frilled lizard and a goblin come into view. The goblin is wielding a +1 vampiric dagger. Found 2 scrolls labelled UHIKLA DENU. There are monsters nearby! There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The frilled lizard hisses angrily. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You shoot a sling bullet. The sling bullet misses the frilled lizard. You shoot a sling bullet. The sling bullet misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! There is a large open door here. Key pressed, stopping explore. No target in view! A hobgoblin comes into view. You see here 2 scrolls labelled UHIKLA DENU. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You shoot a sling bullet. No target in view! Okay, then. e - 2 scrolls labelled UHIKLA DENU This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#### ....... .†..... ### ....... §≈≈### ###....... § §≈≈≈≈###......... ≈≈#§≈≈≈≈##......... §≈≈≈§§≈##.@)# ≈≈≈≈≈#≈≈#†..# ####§≈≈§≈#...# #>.......'.### #<.....§.'.# ####§§≈≈≈### ≈§≈≈§#§≈# ≈§≈≈≈≈§≈≈## §≈§≈#≈≈≈≈≈# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 18 | D:1 | Identified 2 scrolls of acquirement 18 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 18 | D:1 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 19 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Fire: Sling || 10 Use: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 10 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 10 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts