Seeded DCSS version 0.32-a0-2092-gd7452cd21e (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 4 Biggs the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Aug 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (32 turns). Biggs the Shooter(Coglin Hunter) Turns: 32, Time: 00:00:11 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 8 God: Gold: 13 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Eunwoo} rCold . . . d - +0 sling {Aula} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Eunwoo} d - a +0 sling (offhand) {Aula} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of acquirement Skills: + Level 2.1 Fighting + Level 3.6 Ranged Weapons + Level 1.9 Dodging + Level 0.9 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet misses the frilled lizard. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The frilled lizard bites you but does no damage. Unknown command. A frilled lizard is nearby! You shoot a sling bullet. The sling bullet hits the frilled lizard but does no damage. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! A goblin comes into view. It is wielding a +0 dagger. Unknown command. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! A hobgoblin comes into view. A hobgoblin is nearby! You shoot a sling bullet. The hobgoblin shouts! The sling bullet hits the hobgoblin! You kill the hobgoblin! You shoot a sling bullet. There is a large open door, spattered with blood here. You see here a frilled lizard corpse. Things that are here: a +1 vampiric dagger; a goblin corpse Key pressed, stopping explore. No target in view! Unknown command. e - 2 scrolls labelled UHIKLA DENU No target in view! No target in view! You see here a +0 dagger. You now have 13 gold pieces. Key pressed, stopping explore. This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ..... ... #...##########... #................ #............$... # +................ ≈### ###................ ≈≈§###..........@....... ≈≈≈≈##....)............. ≈§≈≈##...##..........### ≈≈#≈≈#...##..........# ≈≈≈≈≈#)..########...... ....§†.### .###### .....'.# .. ≈≈≈≈≈### ... ≈§#≈≈# ... There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 31 | D:1 | Identified 2 scrolls of acquirement 31 | D:1 | Acquired 325 gold pieces 32 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Fire: Sling || 16 Use: Scroll || 1 Armour: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 20 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 20 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 34 daAuts