Seeded DCSS version 0.32-a0-2093-gb660852781 (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 2 Biggs the Slasher (level 1, 16/16 HPs) Began as a Coglin Gladiator on Aug 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (22 turns). Biggs the Slasher(Coglin Gladiator) Turns: 22, Time: 00:00:13 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Eunwoo} rCold . . . f - +0 dagger {Aula} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) {Eunwoo} f - a +0 dagger (offhand) {Aula} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of acquirement Skills: + Level 2.0 Fighting + Level 3.0 Long Blades + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Key pressed, stopping explore. You open the large door. A frilled lizard and a goblin come into view. The goblin is wielding a +1 vampiric dagger. Found 2 scrolls labelled UHIKLA DENU. There are monsters nearby! The frilled lizard hisses angrily. The goblin shouts! You hear a shout! x2 There is a large open door here. There are monsters nearby! The goblin hits you with a +1 vampiric dagger. There are monsters nearby! You closely miss the frilled lizard with your +0 dagger. You hit the frilled lizard with your +0 long sword. You kill the frilled lizard! The goblin hits you but does no damage. You hit the goblin with your +0 dagger. The goblin is severely wounded. You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the goblin with your +0 dagger. You kill the goblin! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! You see here a +1 vampiric dagger. A goblin is nearby! Found 13 gold pieces. A goblin is nearby! A goblin is nearby! You hit the goblin with your +0 dagger. The goblin is severely wounded. You slash the goblin with your +0 long sword! You kill the goblin! HP restored. Key pressed, stopping explore. No target in view! No target in view! g - 2 scrolls labelled UHIKLA DENU This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... #...###### #......... #......... ### +......... §§≈### ###......... § §≈≈§§###....)...... ≈≈#§≈≈≈≈##.........$. ≈≈≈§≈≈≈##.@.##...... ≈≈≈§§#≈≈#†).# ..... ####≈§§§≈#...# #### #>.......'.### #<.......'.# ####§≈≈≈≈### §≈§≈§#§§# ≈§≈≈≈≈§≈≈## §≈§≈#§≈≈≈≈# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 21 | D:1 | Identified 2 scrolls of acquirement 21 | D:1 | Acquired the +4 steam dragon scales of the Ward {Harm rC- | Int+7 Dex+3} 22 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Melee: Dagger || 4 Long sword || 3 Use: Scroll || 1 Armour: Leather armour || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 10 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 10 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts