Seeded DCSS version 0.32-a0-2096-g3ec762b4b6 (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 4 Biggs the Slasher (level 1, 16/16 HPs) Began as a Coglin Gladiator on Aug 15, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (78 turns). Biggs the Slasher(Coglin Gladiator) Turns: 78, Time: 00:00:25 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Eunwoo} rCold . . . f - +0 dagger {Aula} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Eunwoo} f - a +0 dagger (offhand) {Aula} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of acquirement h - a scroll of identify {unknown} Skills: + Level 2.1 Fighting + Level 3.0 Long Blades + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The goblin hits you with a +1 vampiric dagger. There are monsters nearby! You miss the frilled lizard with your +0 long sword. You hit the frilled lizard with your +0 dagger. You kill the frilled lizard! The goblin hits you with a +1 vampiric dagger. You hit the goblin with your +0 dagger. You kill the goblin! No target in view! No target in view! HP restored. Things that are here: a +1 vampiric dagger; a goblin corpse No target in view! A hobgoblin comes into view. The hobgoblin shouts! You see here 2 scrolls labelled UHIKLA DENU. A hobgoblin is nearby! A hobgoblin is nearby! A goblin comes into view. It is wielding a +0 dagger. Found 13 gold pieces. You hit the hobgoblin with your +0 long sword. The hobgoblin is heavily wounded. You barely miss the hobgoblin with your +0 dagger. The hobgoblin misses you. You slash the hobgoblin with your +0 long sword! You kill the hobgoblin! You hit the goblin with your +0 dagger. You kill the goblin! Key pressed, stopping explore. No target in view! g - 2 scrolls labelled UHIKLA DENU Key pressed, stopping explore. You now have 13 gold pieces. Found a stone staircase leading down. You now have 21 gold pieces (gained 8). h - a scroll labelled OTHITI BESOTE This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######.#### #..........# #..........# #..........# #######..........# .................+ .................# .............>...# ................@# .................# .................# .......####.#+#### .......# #.# ###...... . . #.###### #.. ... There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | Identified 2 scrolls of acquirement 77 | D:1 | Acquired 1026 gold pieces 78 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Melee: Dagger || 4 Long sword || 3 Use: Scroll || 1 Armour: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 59 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 59 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts