Seeded DCSS version 0.32-a0-2105-gcb2735431a (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 4 Biggs the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Aug 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (73 turns). Biggs the Shooter(Coglin Hunter) Turns: 73, Time: 00:00:11 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 8 God: Gold: 21 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Eunwoo} rCold . . . d - +0 sling {Aula} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Eunwoo} d - a +0 sling (offhand) {Aula} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of acquirement f - a scroll of identify {unknown} Skills: + Level 2.1 Fighting + Level 3.6 Ranged Weapons + Level 1.8 Dodging + Level 0.9 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The hobgoblin is severely wounded. There is a large open door here. Things that are here: a +1 vampiric dagger; a goblin corpse A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You shoot a sling bullet. You see here a frilled lizard corpse. Key pressed, stopping explore. No target in view! e - 2 scrolls labelled UHIKLA DENU No target in view! A goblin comes into view. It is wielding a +0 dagger. The goblin moves out of view. Key pressed, stopping explore. No target in view! The goblin shouts! Okay, then. You shoot a sling bullet. The sling bullet misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! No target in view! You now have 13 gold pieces. Key pressed, stopping explore. Found a stone staircase leading down. You now have 21 gold pieces (gained 8). No target in view! Key pressed, stopping explore. f - a scroll labelled OTHITI BESOTE You open the door. Found a leather armour. There is an open door here. You see here a +0 leather armour. Key pressed, stopping explore. No target in view! This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## .......@.# .#######.# ####.#### ####.......# ..####.##.# #######.####.##.# #..........#[##.# #..........#....# #..........#.##.# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 72 | D:1 | Identified 2 scrolls of acquirement 72 | D:1 | Acquired 575 gold pieces 73 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Fire: Sling || 16 Use: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 55 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 55 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts