Seeded DCSS version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 4 Biggs the Slasher (level 1, 16/16 HPs) Began as a Coglin Gladiator on Aug 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (125 turns). Biggs the Slasher(Coglin Gladiator) Turns: 125, Time: 00:00:12 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Eunwoo} rCold . . . f - +0 dagger {Aula} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Eunwoo} f - a +0 dagger (offhand) {Aula} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - 2 scrolls of acquirement h - a scroll of identify {unknown} Skills: + Level 2.1 Fighting + Level 3.0 Long Blades + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The goblin hits you but does no damage. A goblin is nearby! You closely miss the goblin with your +0 long sword. You completely miss the goblin with your +0 dagger. The goblin misses you. A goblin is nearby! You hit the goblin with your +0 long sword. The goblin is severely wounded. You closely miss the goblin with your +0 dagger. The goblin hits you but does no damage. A goblin is nearby! You barely miss the goblin with your +0 dagger. The goblin is severely wounded. You closely miss the goblin with your +0 long sword. The goblin barely misses you. You hit the goblin with your +0 long sword. You kill the goblin! HP restored. g - 2 scrolls labelled UHIKLA DENU You see here a +0 dagger. No target in view! Things that are here: a +1 vampiric dagger; a goblin corpse Key pressed, stopping explore. You now have 13 gold pieces. Found a stone staircase leading down. You now have 21 gold pieces (gained 8). Key pressed, stopping explore. h - a scroll labelled OTHITI BESOTE You open the door. Found a leather armour. There is an open door here. You see here a +0 leather armour. Key pressed, stopping explore. There is a stone staircase leading down here. You open the door. There is an open door here. A giant cockroach comes into view. This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............>...# .................# .................# .................# .......####.#'#### .......####.#.####.##### ###.................... #.#########.####..##.# #.. #.....@......B ... #.#.##........ ... #...##.##.###. ###.##.# # #.##.# #.##.# ..##.# .. ..# You could see a giant cockroach (asleep). Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 125 | D:1 | Identified 2 scrolls of acquirement 125 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Melee: Long sword || 12 Dagger || 9 Armour: Leather armour || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 101 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 101 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts