Seeded DCSS version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 4 Biggs the Slasher (level 1, 16/16 HPs) Began as a Coglin Gladiator on Aug 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (66 turns). Biggs the Slasher(Coglin Gladiator) Turns: 66, Time: 00:00:11 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Eunwoo} rCold . . . f - +0 dagger {Aula} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Eunwoo} f - a +0 dagger (offhand) {Aula} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of acquirement Skills: + Level 2.1 Fighting + Level 3.0 Long Blades + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the frilled lizard! The goblin hits you with a +1 vampiric dagger. A goblin is nearby! You hit the goblin with your +0 dagger. You kill the goblin! HP restored. Things that are here: a +1 vampiric dagger; a goblin corpse No target in view! A hobgoblin comes into view. The hobgoblin shouts! You see here 2 scrolls labelled UHIKLA DENU. A hobgoblin is nearby! A goblin comes into view. It is wielding a +0 dagger. There are monsters nearby! Found 13 gold pieces. The goblin shouts! You slash the hobgoblin with your +0 long sword! You kill the hobgoblin! A goblin is nearby! A goblin is nearby! The goblin hits you but does no damage. A goblin is nearby! You closely miss the goblin with your +0 dagger. You hit the goblin with your +0 long sword. The goblin hits you with a +0 dagger. A goblin is nearby! You closely miss the goblin with your +0 long sword. The goblin is severely wounded. You hit the goblin with your +0 dagger. You kill the goblin! g - 2 scrolls labelled UHIKLA DENU No target in view! Key pressed, stopping explore. You now have 13 gold pieces. Found a stone staircase leading down. You now have 21 gold pieces (gained 8). This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......... ######. .......^ ....... #...... ....... ..... ....... #...##########....... .###.................... ...#...)........@....... #.'†..................> ###.................... ##...................... ##...................... ##...##..........####.#+ ≈#.).##..........# .# ≈#...########...... . .'.### #.###### There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 65 | D:1 | Identified 2 scrolls of acquirement 65 | D:1 | Acquired 1188 gold pieces 66 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Melee: Dagger || 4 Long sword || 4 Use: Scroll || 1 Armour: Leather armour || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 47 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 47 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts