Seeded DCSS version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 4 Biggs the Slasher (level 1, 16/16 HPs) Began as a Coglin Gladiator on Aug 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (88 turns). Biggs the Slasher(Coglin Gladiator) Turns: 88, Time: 00:00:15 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Eunwoo} rCold . . . f - +0 dagger {Aula} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Eunwoo} f - a +0 dagger (offhand) {Aula} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of acquirement h - a scroll of identify {unknown} Skills: + Level 2.1 Fighting + Level 3.0 Long Blades + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the goblin with your +0 dagger. The goblin hits you with a +0 dagger. A goblin is nearby! You slash the goblin with your +0 long sword! You kill the goblin! HP restored. g - 2 scrolls labelled UHIKLA DENU No target in view! You see here a +0 dagger. Key pressed, stopping explore. No target in view! A hobgoblin comes into view. You see here 13 gold pieces. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! A hobgoblin is nearby! The hobgoblin hits you. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You hit the hobgoblin with your +0 dagger. The hobgoblin is heavily wounded. You barely miss the hobgoblin with your +0 long sword. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You hit the hobgoblin with your +0 dagger. You kill the hobgoblin! You now have 13 gold pieces. Key pressed, stopping explore. No target in view! Found a stone staircase leading down. You now have 21 gold pieces (gained 8). No target in view! Key pressed, stopping explore. h - a scroll labelled OTHITI BESOTE This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######.#### #..........# #..........# #..........# #######..........# .................+ .................# .............>...# ................@# .................# .................# .......####.#+#### .......# #.# ###...... . . #.###### #.. ... There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 87 | D:1 | Identified 2 scrolls of acquirement 87 | D:1 | Acquired the +0 troll leather armour of Courage {rF+ | Regen+} 88 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Melee: Dagger || 6 Long sword || 6 Use: Scroll || 1 Armour: Leather armour || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 65 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 65 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts