Seeded DCSS version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 7 Biggs the Slasher (level 2, 22/22 HPs) Began as a Coglin Gladiator on Aug 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (64 turns). Biggs the Slasher(Coglin Gladiator) Turns: 64, Time: 00:00:15 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword {Eunwoo} rCold . . . f - +0 dagger {Aula} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Eunwoo} f - a +0 dagger (offhand) {Aula} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of acquirement Skills: + Level 2.1 Fighting + Level 3.1 Long Blades + Level 1.9 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! No target in view! You now have 21 gold pieces (gained 13). Key pressed, stopping explore. No target in view! A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Found a sling. A hobgoblin is nearby! A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You puncture the hobgoblin with your +0 dagger! You kill the hobgoblin! You open the door. A hobgoblin comes into view. Found 6 stones. A kobold comes into view. It is wielding a +0 whip. Found 6 gold pieces. There is an open door here. There are monsters nearby! There are monsters nearby! The kobold shouts! The hobgoblin shouts! There are monsters nearby! There are monsters nearby! You closely miss the kobold with your +0 dagger. You closely miss the kobold with your +0 long sword. The kobold closely misses you. You slash the kobold with your +0 long sword! You kill the kobold! The hobgoblin hits you. You hit the hobgoblin with your +0 dagger. The hobgoblin is moderately wounded. You hit the hobgoblin with your +0 long sword. You kill the hobgoblin! You have reached level 2! This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...........## #............. #........##### #........).... ######..#####. #....# ###+##'##### #.$.........#..# #........@.....# ..........)...... ...............## .......(.......# ......######...# #..... ...# .###. .... ..## There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 63 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 63 | D:1 | Identified 2 scrolls of acquirement 63 | D:1 | Acquired 531 gold pieces 64 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Melee: Dagger || 10 Long sword || 10 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Leather armour || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 35 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 35 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts