Seeded DCSS version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 7 Biggs the Slasher (level 2, 22/22 HPs) Began as a Coglin Gladiator on Aug 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (64 turns). Biggs the Slasher(Coglin Gladiator) Turns: 64, Time: 00:00:15 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword {Eunwoo} rCold . . . f - +0 dagger {Aula} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Eunwoo} f - a +0 dagger (offhand) {Aula} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of acquirement Skills: + Level 2.1 Fighting + Level 3.1 Long Blades + Level 1.9 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Found a sling. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You hit the hobgoblin with your +0 dagger. You kill the hobgoblin! Key pressed, stopping explore. No target in view! No target in view! You open the door. A hobgoblin comes into view. The hobgoblin moves out of view. Found 6 stones. A kobold comes into view. It is wielding a +0 whip. Found 6 gold pieces. There is an open door here. There are monsters nearby! You slash the hobgoblin with your +0 long sword! You kill the hobgoblin! The kobold shouts! You closely miss the kobold with your +0 long sword. You hit the kobold but do no damage. The kobold closely misses you. You hit the kobold but do no damage. You closely miss the kobold with your +0 long sword. The kobold closely misses you. You hit the kobold with your +0 long sword. The kobold is severely wounded. You closely miss the kobold with your +0 dagger. The kobold closely misses you. You hit the kobold with your +0 dagger. You kill the kobold! You have reached level 2! Unknown command. This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #............. #........##### #........).... ######..#####. #....# # ###+##'##### .# #.$.........#..# #..............### ..........@)...... ...............### .......(.......# ......######...# #..... ...# .###. ..... ..### ... There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 63 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 63 | D:1 | Identified 2 scrolls of acquirement 63 | D:1 | Acquired 662 gold pieces 64 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Melee: Dagger || 9 Long sword || 9 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Leather armour || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 34 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 0 | 34 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts