Seeded DCSS version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 14043125180090059317 (custom seed) 4 Biggs the Slasher (level 1, 16/16 HPs) Began as a Coglin Gladiator on Aug 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (109 turns). Biggs the Slasher(Coglin Gladiator) Turns: 109, Time: 00:00:12 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Eunwoo} rCold . . . f - +0 dagger {Aula} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Eunwoo} f - a +0 dagger (offhand) {Aula} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - 2 scrolls of acquirement h - a scroll of identify {unknown} Skills: + Level 2.1 Fighting + Level 3.0 Long Blades + Level 1.9 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A hobgoblin is nearby! You hit the hobgoblin with your +0 dagger. The hobgoblin is moderately wounded. You hit the hobgoblin with your +0 long sword. The hobgoblin barely misses you. Unknown command. A hobgoblin is nearby! You barely miss the hobgoblin with your +0 long sword. The hobgoblin is severely wounded. You hit the hobgoblin with your +0 dagger. The hobgoblin hits you. Unknown command. A hobgoblin is nearby! You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You hit the hobgoblin with your +0 long sword. You kill the hobgoblin! HP restored. Key pressed, stopping explore. Unknown command. No target in view! Unknown command. g - 2 scrolls labelled UHIKLA DENU No target in view! You now have 13 gold pieces. Key pressed, stopping explore. Unknown command. Found a stone staircase leading down. You now have 21 gold pieces (gained 8). Key pressed, stopping explore. h - a scroll labelled OTHITI BESOTE You open the door. Found a leather armour. There is an open door here. You see here a +0 leather armour. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.........# #...#######.# #...# ####.#### #...####.......# ###....####.##.# #######.####.##.# .. #..........#[##.# .. #..........#....# . #......@...#.##.# ##########..........#.#### ....................'.# ....................### ................>...# ....................# ....................# ....................# ..........####.#+#### There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 109 | D:1 | Identified 2 scrolls of acquirement 109 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Melee: Long sword || 9 Dagger || 8 Armour: Leather armour || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 85 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 85 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts