Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 6138802732779592975 76 Biggs the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on Aug 30, 2024. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (1493 turns). Biggs the Magician (Djinni Conjurer) Turns: 1493, Time: 00:02:04 Health: -3/31 AC: 1 Str: 6 XL: 4 Next: 57% Gold: 109 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 1.05/turn (no ring) %: infuse magic (-4 HP) @: resistant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, see invisible, deformed body, regeneration 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Missiles j - 2 throwing nets Armour a - a +0 robe (worn) Jewellery h - a ring of see invisible (left hand) Scrolls b - a scroll of noise c - a scroll of vulnerability {unknown} d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} f - a scroll of identify {unknown} g - a scroll of immolation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Soul Splinter Necr 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your natural rate of healing is unusually fast. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe! The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence screams, "Where's your power now?!" Terence hits you with a +0 hand axe. Unknown command. The searing ray hits Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence screams, "I want to be left alone!" Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence closely misses you. Unknown command. It was a potion of resistance. You feel protected. Terence barely misses you. Unknown command. It was a potion of mutation. You feel extremely strange. Your body twists and deforms. Your vision sharpens. You begin to heal more quickly. Terence closely misses you. Unknown command. As you read the scroll labelled HILIOBL FAIVOE, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" ...+.#.# .........# ...###.# ........#.## ...'...# .)...####... ...##### ...## ###. ...# ...# #. #### #...# ## ####...# # ###..@...# # ###...@...## # #..)....### # #....#### # #.#### # #...# # ###)#####.# # #.......# # #.####### # #.# # You could see Terence. Vanquished Creatures 4 gnolls (D:2) 2 endoplasms A giant cockroach (D:1) 5 hobgoblins 2 jackals (D:1) 2 quokkas (D:2) 3 ball pythons (D:2) 3 bats 2 frilled lizards 7 goblins 3 kobolds (D:1) 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biggs set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 8 | D:1 | You are sucked into a shaft and drop 1 floor! 126 | D:2 | Reached XP level 2. HP: 2/21 MP: 0/0 638 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 638 | D:1 | Learned a level 1 spell: Soul Splinter 955 | D:2 | Found a faded altar of an unknown god. 1149 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1480 | D:2 | Noticed Terence 1492 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1492 | D:2 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 1492 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 1493 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic D:2: kennysheep_big_flooded_room, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_curves, eino_curves_01, eino_curves_03, eino_curves_04, eino_curves_04, skrybe_limestone_x, kennysheep_jessica_study, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 61 | 21 || 82 Searing Ray | 1 | 3 || 4 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Armour: Robe | 9 | 5 || 14 Dodge: Dodged | 9 | 3 || 12