Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 4950042401789292133 276 Biggs the Magician (level 6, 40/40 HPs) Began as a Djinni Conjurer on Sept 2, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:04:41 (2174 turns). Biggs the Magician (Djinni Conjurer) Turns: 2174, Time: 00:04:41 Health: 40/40 AC: 3 Str: 6 XL: 6 Next: 50% Gold: 175 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: no passive effects @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 175 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 cloak (worn) Jewellery n - a +6 ring of strength Scrolls b - 2 scrolls of teleportation e - a scroll of amnesia k - a scroll of identify m - a scroll of silence o - a scroll of enchant armour p - a scroll of noise q - a scroll of torment Potions c - 3 potions of curing {unknown} d - a potion of haste {unknown} l - 3 potions of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.0 Spellcasting * Level 6.0 Conjurations * Level 6.0 Hexes * Level 6.0 Summonings * Level 6.0 Necromancy * Level 6.0 Translocations * Level 6.0 Fire Magic * Level 6.0 Ice Magic * Level 6.0 Air Magic * Level 6.0 Earth Magic * Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 62% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Key pressed, stopping explore. You see here a +0 short sword. Key pressed, stopping explore. You reach down and open the door. Found a faded altar of an unknown god. There is an open door here. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. There is an open door here. As you read the scroll labelled SEYMUARH KINUT, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Unknown command. As you read the scroll labelled UDAGER UMI, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. Unknown command. As you read the scroll labelled BINNIU NOMN, it dissolves into smoke. It was a scroll of fog. Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled GUMINO INOLAY, it crumbles to dust. It was a scroll of blinking. The air fills with toxic fumes! As you read the scroll labelled HUJO WAYNKU, it crumbles to dust. It was a scroll of poison. Your surroundings suddenly seem different. As you read the scroll labelled DUSOASTIOLL, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled YNEGENYOQE, it crumbles to dust. It is a scroll of identify. m - a scroll of silence As you read the scroll of identify, it crumbles to dust. o - a scroll of enchant armour As you read the scroll of identify, it crumbles to dust. p - a scroll of noise As you read the scroll of identify, it crumbles to dust. q - a scroll of torment Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..(.......######.........# #. .##.....#.# #.........# #. ....###...### #.........# ## .#####......# #<........# .# #..[...####.........# .# #...................# ## #......####......)..# #......# #.........# #......# #@........# #......# #.........# #......# ########### ######## There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A bombardier beetle (D:3) Terence (D:3) An adder (D:2) 2 orcs (D:3) 4 ball pythons 2 bats (D:2) 5 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 3 quokkas 3 frilled lizards 4 kobolds 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biggs the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Biggs set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 193 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 352 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 352 | D:1 | Learned a level 1 spell: Soul Splinter 1479 | D:3 | Found a transporter. 1498 | D:3 | Found a transporter. 1559 | D:3 | Noticed Terence 1578 | D:3 | Killed Terence 1579 | D:3 | Reached XP level 4. HP: 3/31 MP: 0/0 1767 | D:3 | Found a shimmering altar of Xom. 1804 | D:3 | Noticed Sigmund 1817 | D:3 | Killed Sigmund 1818 | D:3 | Reached skill level 5 in Spellcasting 1818 | D:3 | Reached skill level 5 in Conjurations 1818 | D:3 | Reached skill level 5 in Hexes 1818 | D:3 | Reached skill level 5 in Summonings 1818 | D:3 | Reached skill level 5 in Necromancy 1818 | D:3 | Reached skill level 5 in Translocations 1818 | D:3 | Reached skill level 5 in Fire Magic 1818 | D:3 | Reached skill level 5 in Ice Magic 1818 | D:3 | Reached skill level 5 in Air Magic 1818 | D:3 | Reached skill level 5 in Earth Magic 1818 | D:3 | Reached skill level 5 in Alchemy 1818 | D:3 | Reached XP level 5. HP: 6/35 MP: 0/0 1818 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1818 | D:3 | Reached XP level 6. HP: 7/40 MP: 0/0 2156 | D:3 | Found a faded altar of an unknown god. 2156 | D:3 | Noticed a red devil 2174 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, serial_bayou_ford_a, minmay_hedge_maze, minmay_strange_pillars D:2: layout_basic D:3: gammafunk_wand_slinger, layout_rooms, mainiacjoe_overflow_small_starburst, dreamdust_ecumenical_altar_sealed_demon, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 14 || 75 Searing Ray | 3 | 4 || 7 Use: Scroll | | 10 || 10 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 7 | || 7