Dungeon Crawl Stone Soup version 0.31-a0-237-g2d982f9f85 (webtiles) character file. Game seed: 5688146974530771069 0 BillyBaka the Cutter (level 1, 0/11 HPs) Began as a Vine Stalker Monk on July 11, 2023. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:32 (47 turns). BillyBaka the Cutter (Vine Stalker Monk) Turns: 47, Time: 00:00:32 Health: 0/11 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 1/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: lethally poisoned (0 -> -6), glowing A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: + Level 2.6 Fighting + Level 2.6 Short Blades + Level 0.0 Armour + Level 2.4 Dodging + Level 0.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the large door. There is a large open door here. As you open the door, it creaks loudly! You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! You open the large door. Found a chain mail. There is a large open door here. There is an open door here. You open the large door. Found a leather armour. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. A goblin comes into view. It is wielding a +1 dagger of venom. The goblin shouts! An endoplasm comes into view. A rat comes into view. You enter the shallow water. Moving in this stuff is going to be slow. There is a large open door here. There is an open door here. There is an open door here. You barely miss the goblin. The goblin misses you. You barely miss the goblin. The goblin hits you with a +1 dagger of venom. You barely miss the goblin. You bite the goblin. You drain its power. The goblin is heavily wounded. The goblin hits you with a +1 dagger of venom. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. You closely miss the goblin. The goblin is heavily wounded. You die... ........~≈≈+ ##+## ........~≈≈+ +... ........~~≈#+###.##### .........~~≈≈#...#...# ###+#.!⌠..~~~'.⌠.'...# #..⌠..~≈~'.⌠.'.<.# ........~~≈≈#J..#...# .......~≈≈#'#g#.#####.# ........~≈≈'.@.#.......# ##......~≈≈'...##'###+## ....:..~≈≈#+#'#≈≈≈ .......~≈≈≈≈≈≈≈≈≈≈≈≈≈ ....≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ....~~~~~~≈≈≈~~~~~ ................... [#.................. ............... You could see an endoplasm and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BillyBaka the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 47 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_shops, shop_statue, shop, nicolae_shop_mannequins, shop, nicolae_shop_bloodbath_and_beyond Action || total ---------------------------++------- Melee: Short sword || 4 Bite || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 27 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 27 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts