Dungeon Crawl Stone Soup version 0.29-a0-271-gd4eb659eea (webtiles) character file. Game seed: 6824711545269693008 53 Bimmy the Skirmisher (level 3, 0/29 HPs) Began as a Demonspawn Monk on Mar 8, 2022. Was a Priest of Vehumet. Slain by a wight ... wielding a +0 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:13:18 (1799 turns). Bimmy the Skirmisher (Demonspawn Monk) Turns: 1799, Time: 00:13:19 Health: 0/29 AC: 3 Str: 11 XL: 3 Next: 62% Magic: 2/3 EV: 13 Int: 14 God: Vehumet [***...] Gold: 101 SH: 4 Dex: 22 Spells: 1/2 levels left rFire + . . SeeInvis . o - +5 dagger of Weutugac {vorpal, Int+3 Dex+5} rCold + . . Faith . (no shield) rNeg . . . Spirit . j - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . m - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.16/turn (no ring) @: no status effects A: large bone plates 1, magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 hand axe e - a +3 dagger k - a +0 hunting sling o - the +5 dagger of Weutugac (weapon) {vorpal, Int+3 Dex+5} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). Armour b - a +0 robe h - a +0 cloak j - a +0 leather armour (worn) m - a scarf of resistance (worn) Scrolls g - 2 scrolls of identify Potions c - a potion of ambrosia d - 2 potions of curing {unknown} f - a potion of might {unknown} i - 2 potions of resistance {unknown} l - a potion of berserk rage n - a potion of haste {unknown} p - a potion of degeneration {unknown} Skills: + Level 3.4 Fighting + Level 0.6 Short Blades + Level 3.2 Axes + Level 3.0 Dodging + Level 2.3 Stealth You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 0% 1d3 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% N/A 16% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You regenerate magic rapidly. Message History Found a stone staircase leading down. There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 mace. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The wight hits you from afar with a +4 trident! The wight hits you with a +0 short sword! You closely miss the wight. The wight completely misses you. The wight misses you. The wight attacks as you move away! You block the wight's attack. Casting: Freeze (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 short sword and wearing a +0 robe You freeze the wight but do no damage. The wight completely resists. The wight misses you. The wight hits you from afar with a +4 trident. * * * LOW HITPOINT WARNING * * * You block the wight's attack. As you read the scroll labelled ZECUIS MIBU, it crumbles to dust. It is a scroll of identify. l - a potion of berserk rage The wight hits you with a +0 mace. You die... ###### # .....## .# #..... .. #..#.###.###. #............ ##.@##.##### #..zzz...... #.#.##.##### #.... .. ####.# ## .. #. .#. #. .#.# #.. .. # #.. You could see 3 wights. Vanquished Creatures An adder (D:2) 3 dart slugs 4 ball pythons (D:1) 3 endoplasms 7 goblins 3 hobgoblins (D:1) 3 quokkas (D:1) 4 bats 3 frilled lizards 2 kobolds 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bimmy the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 157 | D:1 | Found a faded altar of an unknown god. 160 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 160 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 175 | D:1 | Prayed at the altar of an unknown god. 175 | D:1 | Became a worshipper of Vehumet 175 | D:1 | Reached * piety under Vehumet 175 | D:1 | Offered knowledge of Freeze by Vehumet. 175 | D:1 | Reached ** piety under Vehumet 206 | D:1 | Learned a level 1 spell: Freeze 427 | D:1 | Offered knowledge of Poisonous Vapours by Vehumet. 549 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 549 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 992 | D:2 | Offered knowledge of Static Discharge by Vehumet. 1003 | D:2 | Reached *** piety under Vehumet 1382 | D:2 | Identified the +5 dagger of Weutugac {vorpal, Int+3 Dex+5} 1793 | D:3 | Noticed a wight 1793 | D:3 | Noticed a wight 1793 | D:3 | Noticed a wight 1799 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_ring, nicolae_ecumenical_snake_handling D:2: layout_loops_ring D:3: layout_basic, serial_shops, nicolae_shop_statue_plus, nicolae_shop_stone, shop, nicolae_lakefront_shop, shop, kennysheep_generic_room_7, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.2 Dodging | 3 | 3.0 Stealth | 2 | 2.3 Fighting | | 3.4 Short Blades | | 0.6 Action || total -------------------------++------- Melee: Hand axe || 14 Dagger || 66 Cast: Freeze || 4 Use: Scroll || 1 Stab: Sleeping || 6 Armor: Robe || 13 Leather armour || 10 Dodge: Dodged || 56 Block: Other || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1800 | 1278 | 522 | 0 | 950 | 3 | 600.0 | Dungeon | 1800 | 1278 | 522 | 0 | 950 | 3 | 600.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 896 daAuts D:1: 895 daAuts D:3: 8 daAuts