Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 15792907199727152415 9 Bimmy the Vexing (level 2, 0/21 HPs) Began as a Barachi Arcane Marksman on Mar 27, 2022. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (305 turns). Bimmy the Vexing (Barachi Arcane Marksman) Turns: 305, Time: 00:01:40 Health: 0/21 AC: 2 Str: 11 XL: 2 Next: 12% Magic: 0/4 EV: 12 Int: 13 God: Gold: 10 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: unable to hop, very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of vulnerability d - a scroll of identify {unknown} Potions e - a potion of attraction {unknown} Skills: + Level 1.5 Fighting + Level 2.1 Crossbows + Level 2.3 Dodging + Level 1.3 Spellcasting + Level 3.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 38% 3 Portal Projectile Hex/Tloc 10% N/A 38% 3 Cause Fear Hex 4% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The hobgoblin struggles to resist. The bat misses you. Aiming: Slow (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm, p - hobgoblin Aim: an endoplasm (heavily wounded, chance to affect: 64%) The endoplasm seems to slow down. The hobgoblin hits you. Aiming: Slow (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin, p - endoplasm Aim: a hobgoblin (chance to affect: 64%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Shoot: a) +0 hand crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (59% to hit) You shoot a bolt. The bolt hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. The endoplasm closely misses you. Shoot: a) +0 hand crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 59% to hit) You shoot a bolt. The bolt hits the hobgoblin. You kill the hobgoblin! The bat barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Shoot: a) +0 hand crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, slow, 86% to hit) You shoot a bolt. The bolt hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ...._...#.............. ...#....##...........>. .....#................. .......)#..+###......#. .#........#.....#### ..##.b......#.#....#.# .....$..J...#.##.....# #.#.#J##....#..#.###.# #...@..#####[#.#.#.# ######.#####.#)..# # #.##....#...# ## #.##......###... #.#†..........# #.#........##.# #.#...........# .#.......####.. #... .#..†.......... You could see an endoplasm (slow) and a bat. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bimmy the Barachi Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 123 | D:1 | Reached XP level 2. HP: 10/21 MP: 3/3 282 | D:1 | Found a faded altar of an unknown god. 305 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, hellmonk_ecumenical_altar_blasted Action || total -------------------------++------- Fire: Hand crossbow || 36 Cast: Slow || 2 Abil: Hop || 2 Armor: Robe || 13 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 341 | 341 | 0 | 0 | 267 | 1 | 341.0 | Dungeon | 341 | 341 | 0 | 0 | 267 | 1 | 341.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 341 daAuts