Dungeon Crawl Stone Soup version 0.33-a0-458-g5383b0d124 (webtiles) character file. Game seed: 5270060215114264103 30 Bio the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on Nov 24, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:20 (1051 turns). Bio the Conjurer (Demigod Conjurer) Turns: 1051, Time: 00:04:21 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 87% Magic: 1/7 EV: 11 Int: 20 God: Gold: 45 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . e - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of regeneration Potions b - a potion of magic d - a potion of mutation {unknown} f - a potion of lignification {unknown} Skills: + Level 0.1 Axes + Level 1.8 Dodging + Level 1.8 Stealth * Level 0.4 Unarmed Combat + Level 1.8 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Jinxbite Hex 2% N/A 24% 2 Tukima's Dance Hex 1% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Passage of Golubria Tloc 1% N/A 85% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 99% 5 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You closely miss the jackal. The jackal is almost dead. You hit the jackal but do no damage. The jackal bites you. x2 The jackal barely misses you. The jackal bites you. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you. The jackal barely misses you. The rat barely misses you. The jackal bites you. You completely miss the jackal. You hit the rat. The jackal misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The rat bites you but does no damage. You hit the jackal but do no damage. You barely miss the rat. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss the jackal. You hit the rat. You kill the rat! The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... # ......... # ..ß.⌠.P.. # ......... # ..⌠._.⌠.# ####### # ........# #.....###### #[P.⌠.ß.#####.#<..##.... #.................##..## ###+#..@h.......>##...># #.....†.........###...## #................#....## #...............##...### #...............#....##. ######..........#...###. #...........##..###.. #........÷...'...##.. #......###...##..#... You could see a jackal. Vanquished Creatures A dart slug (D:1) 5 bats (D:1) 4 endoplasms (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bio the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 116 | D:1 | Reached skill level 4 in Conjurations 147 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 1050 | D:1 | HP: 1/20 [jackal (2)] 1051 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, hellmonk_ecumenical_altar_dog_temple Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.3 Axes | | 0.1 Dodging | | 1.8 Stealth | | 1.8 Unarmed Combat | | 0.4 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Short sword || 15 Hand axe || 11 Cast: Magic Dart || 43 Armour: Robe || 33 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1053 | 1047 | 6 | 38 | 858 | 1 | 1053.0 | Dungeon | 1053 | 1047 | 6 | 38 | 858 | 1 | 1053.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1053 daAuts