Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 9582133387942497642 51 BiteMe the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Dec 28, 2021. Slain by a gnoll (4 damage) ... on level 3 of the Dungeon. The game lasted 00:20:19 (2439 turns). BiteMe the Conjurer (Draconian Conjurer) Turns: 2439, Time: 00:20:20 Health: -3/26 AC: 5 Str: 10 XL: 3 Next: 58% Magic: 0/6 EV: 12 Int: 18 God: Gold: 106 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 short sword (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +1 short sword of flaming (weapon) Magical Staves c - a staff of earth Wands f - a wand of iceblast (10) Scrolls b - a scroll of holy word {unknown} e - a scroll of enchant weapon {unknown} Potions d - a potion of invisibility {unknown} Skills: + Level 2.0 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 3d4 3% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Jessica, Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll closely misses you. Your Stealth skill increases to level 2! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 club. The gnoll closely misses you. The gnoll shouts! The gnoll hits you with a +0 halberd. Your magical contamination has completely faded away. You hit the gnoll. You burn the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll hits you from afar with a +0 halberd. You die... ######### ###.......############ #.......)............. #>...@.)g............. #.#.#.#g#.############ #.#.###.#.# #.#...#.#.# #.###.#.#.# #.# #.#...# ##.###.##### #....#.# #......# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:3) A dart slug (D:1) 4 ball pythons (D:1) 3 bats An endoplasm (D:2) 2 giant cockroaches 3 goblins 5 hobgoblins A kobold (D:1) 2 quokkas 4 frilled lizards 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BiteMe the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 255 | D:2 | Noticed Sigmund 454 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1917 | D:2 | Noticed Jessica 2030 | D:3 | Reached XP level 3. HP: 26/26 MP: 3/6 2438 | D:3 | HP: 1/26 [gnoll (9)] 2439 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_corners D:2: layout_loops_ring, uniq_jessica, uniq_sigmund D:3: layout_basic, hellmonk_ecumenical_altar_dog_temple Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.3 Spellcasting | | 2.4 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 4 Tailslap || 2 Staff || 7 Short sword || 6 Cast: Magic Dart || 53 Stab: Sleeping || 1 Armor: Skin || 5 Dodge: Dodged || 20