Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 12262914060567513440 0 BiteMe the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Jan 10, 2022. Slain by a gnoll (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (59 turns). BiteMe the Conjurer (Draconian Conjurer) Turns: 59, Time: 00:00:45 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 18 God: Gold: 12 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. You aren't carrying anything. Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 3d4 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. You don't have enough magic to cast this spell. A gnoll is nearby! Your magical contamination has completely faded away. Found 12 gold pieces. You now have 12 gold pieces. A gnoll is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. You hit the gnoll. Your tail-slap misses the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... # #. #.### #...# ###@# #.. #.#g# #.# #..# #.# ##.## #.# ## ##.## #.### #.# ##.# ....# #.# ##.## #.#.##### #.###.## ........# #.#.## You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BiteMe the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 59 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_cross Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 4