Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 12114962930684330029 64 BiteMe the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Jan 16, 2022. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:25:12 (4745 turns). BiteMe the Conjurer (Draconian Conjurer) Turns: 4745, Time: 00:25:13 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 91% Magic: 1/6 EV: 12 Int: 18 God: Gold: 64 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Missiles f - 5 boomerangs (quivered) Scrolls h - a scroll of vulnerability {unknown} i - a scroll of blinking {unknown} Potions c - a potion of flight e - 2 potions of brilliance Skills: * Level 0.5 Throwing * Level 2.0 Dodging * Level 2.3 Stealth + Level 2.5 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 2% N/A 17% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Tukima's Dance Hex 2% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 45% to hit) You throw a boomerang. The boomerang hits the orc wizard but does no damage. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. The orc wizard barely misses you. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 45% to hit) You throw a boomerang. The boomerang barely misses the orc wizard. The orc wizard closely misses you. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 45% to hit) You throw a boomerang. The boomerang barely misses the orc wizard. The orc wizard barely misses you. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 45% to hit) You throw a boomerang. The boomerang closely misses the orc wizard. The orc wizard hits you with a +0 dagger. x2 * * * LOW HITPOINT WARNING * * * Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 45% to hit) You throw a boomerang. The boomerang closely misses the orc wizard. The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard casts a spell at you. The magic dart hits you! You die... ######## ############ .......# #..........# (......# #..........# .......# #..........# .......# #..........# ..(....# #####@o.....(..# #### .....<.# ##..............# ##... #...#######..###..........###.... ...†........#######.....##....... ........>..................#..... .........##########..>##.###..... ............## ######..###.... )[............# ##.####... .≈≈......#.....# #.....### You could see an orc wizard. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) 2 orcs (D:3) 8 bats 2 endoplasms (D:2) 2 giant cockroaches (D:1) 6 goblins 4 hobgoblins 2 jackals (D:2) 3 quokkas 6 ball pythons A kobold (D:2) 4 rats (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BiteMe the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 596 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1881 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 2583 | D:2 | Learned a level 2 spell: Searing Ray 3375 | D:2 | Found a faded altar of an unknown god. 3433 | D:3 | Noticed Grinder 4286 | D:2 | HP: 1/26 [something/magic dart (10)] 4745 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_rooms, kennysheep_minor_cross, kennysheep_pointless_box, minmay_parallelograms D:2: layout_rooms, hellmonk_ecumenical_altar_heavens_door, hangedman_decor_clover_reticule, chequers_serial_rivers_small_3 D:3: kb_forest_paths, layout_rooms, grunt_decor_resistance, uniq_grinder, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.0 Throwing | | 0.5 Spellcasting | | 2.5 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 20 Tailslap || 2 Throw: Javelin || 9 Boomerang || 15 Cast: Magic Dart || 68 Searing Ray || 11 Use: Scroll || 3 Potion || 2 Armor: Skin || 22 Dodge: Dodged || 27