Dungeon Crawl Stone Soup version 0.28-b1-70-g80dc712255 (webtiles) character file. Game seed: 1224549240098585188 2980 BiteMe the Destroyer (level 9, -9/64 HPs) Began as a Red Draconian Conjurer on Feb 4, 2022. Was a Believer of Vehumet. Mangled by a two-headed ogre (24 damage) ... on level 8 of the Dungeon. The game lasted 01:42:49 (15810 turns). BiteMe the Destroyer (Red Draconian Conjurer) Turns: 15810, Time: 01:42:50 Health: -9/64 AC: 9 Str: 9 XL: 9 Next: 53% Magic: 11/19 EV: 12 Int: 24 God: Vehumet [**....] Gold: 286 SH: 5 Dex: 9 Spells: 16/22 levels left rFire + . . SeeInvis . i - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect + (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . A - +0 pair of gloves Will ..... e - +0 pair of boots Stlth ++........ d - amulet of reflection HPRegen 0.20/turn (no ring) MPRegen 0.16/turn (no ring) @: no status effects A: breathe fire, AC +7, unfitting armour, fire resistance 1, cold-blooded a: Breathe Fire, Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 286 gold pieces. Inventory: Hand Weapons f - a +0 trident q - the +9 rapier "Cusicuca" {spect, rCorr Int+4} (You took it off a gnoll on level 6 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. s - a +0 broad axe E - a +1 great sword Missiles x - 16 poisoned darts (quivered) Armour e - a +0 pair of boots (worn) A - a +0 pair of gloves (worn) Magical Staves i - a staff of conjuration (weapon) Jewellery d - an amulet of reflection (around neck) D - an amulet of regeneration Wands l - a wand of polymorph (5) n - a wand of flame (19) v - a wand of acid (15) Scrolls a - 5 scrolls of teleportation g - a scroll of brand weapon j - a scroll of silence m - a scroll of magic mapping {unknown} o - 2 scrolls of enchant weapon p - a scroll of amnesia {unknown} r - a scroll of enchant armour {unknown} t - a scroll of noise {unknown} y - a scroll of fog {unknown} z - a scroll of fear {unknown} B - a scroll of summoning {unknown} Potions b - a potion of might c - a potion of mutation h - a potion of attraction k - 3 potions of curing u - a potion of magic {unknown} w - 2 potions of berserk rage C - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting - Level 0.3(2.1) Polearms - Level 3.3(3.4) Staves - Level 1.2 Throwing - Level 2.0 Dodging + Level 3.8 Stealth * Level 1.0 Shields + Level 7.0 Spellcasting * Level 9.9 Conjurations * Level 2.4 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 96% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 11% 2 Animate Skeleton Necr 16% N/A 7% 1 Apportation Tloc 16% N/A 7% 1 Summon Small Mammal Summ 32% N/A 7% 1 Fulminant Prism Conj/Hex 24% 3d13 10% 4 Iskenderun's Mystic Bla Conj/Tloc 48% 2d11 10% 4 Ensorcelled Hibernation Hex/Ice 16% N/A 11% 2 Spider Form Tmut/Pois 8% N/A 22% 3 Tukima's Dance Hex 8% N/A 22% 3 Anguish Hex/Necr 4% N/A 56% 4 Passage of Golubria Tloc 8% N/A 56% 4 Yara's Violent Unravell Hex/Tmut 4% 3d4 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Cheibriados Vehumet Wu Jian Xom Yredelemnul Shops: D:2 = Innate Abilities, Weirdness & Mutations You can breathe blasts of fire. Your fiery red scales are hard. (AC +7) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 86% to hit) The bolt of acid hits the two-headed ogre! The acid corrodes the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club! You block the two-headed ogre's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, covered in acid, 92% to hit) You feel a surge of power! The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, covered in acid, 92% to hit) You feel a surge of power! The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! x2 * * * LOW HITPOINT WARNING * * * You feel better. The two-headed ogre closely misses you. The two-headed ogre barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, covered in acid, 92% to hit) You feel a surge of power! The searing ray misses the two-headed ogre. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! You die... ######## #.....# .......# .....# .......# ....# .......# ...## .......# ...# # .......#########+#..#.##.# .........................# ................O..###.### ................@..# ......................# ..<....#+#+#####+####.# .).....# # .#.......# .######### .# .# +# You could see a two-headed ogre (corroded). Vanquished Creatures Eustachio (D:4) 2 ice beasts 2 sky beasts A black bear (D:6) A necrophage (D:5) 3 ogres A centaur (D:7) A kobold brigand (D:7) A wyvern zombie (D:7) 3 gnoll sergeants 3 scorpions A water moccasin zombie (D:5) A water moccasin skeleton (D:5) 6 killer bees (D:6) 5 wights (D:8) A howler monkey (D:4) 2 jellies 3 orc priests 4 hounds 3 bullfrog skeletons Natasha (D:3) 5 orc wizards A killer bee zombie (D:6) A hound skeleton (D:4) Robin (D:3) 18 gnolls 5 adders 2 worms 5 dart slugs 18 orcs 7 ball pythons 8 endoplasms 4 giant cockroaches 9 goblins 12 hobgoblins 10 kobolds 4 quokkas (D:1) 7 bats 4 frilled lizards 5 rats 172 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BiteMe the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 635 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1199 | D:1 | Found a faded altar of an unknown god. 2184 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 2259 | D:2 | Learned a level 2 spell: Searing Ray 2499 | D:2 | Reached skill level 5 in Conjurations 3429 | D:2 | Found Sajyafoo's Jewellery Boutique. 3911 | D:4 | Found a staircase to the Ecumenical Temple. 3918 | Temple | Entered the Ecumenical Temple 3984 | Temple | Became a worshipper of Vehumet 4018 | D:4 | Reached XP level 4. HP: 28/33 MP: 2/7 4105 | D:4 | Reached skill level 1 in Throwing 5264 | D:3 | Noticed Robin 5340 | D:3 | Killed Robin 5651 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/8 6245 | D:3 | Noticed Natasha 6662 | D:3 | Killed Natasha 7338 | D:4 | Reached skill level 6 in Conjurations 7338 | D:4 | Reached XP level 6. HP: 45/45 MP: 2/10 8479 | D:4 | Reached * piety under Vehumet 8479 | D:4 | Offered knowledge of Freeze by Vehumet. 8482 | D:4 | Noticed Eustachio 8521 | D:5 | Entered Level 5 of the Dungeon 9157 | D:5 | Reached skill level 1 in Staves 9157 | D:5 | Your scales start taking on a fiery red colour. 9157 | D:5 | Reached XP level 7. HP: 50/50 MP: 2/12 9157 | D:5 | Gained mutation: Your flesh is heat resistant. (rF+) [Red | Draconian growth] 10433 | D:5 | Reached skill level 7 in Conjurations 10748 | D:5 | Reached skill level 5 in Spellcasting 10767 | D:5 | Reached XP level 8. HP: 26/58 MP: 2/15 11469 | D:4 | Killed Eustachio 11572 | D:6 | Reached skill level 8 in Conjurations 12171 | D:6 | Reached ** piety under Vehumet 12171 | D:6 | Offered knowledge of Scorch by Vehumet. 12172 | D:6 | Reached skill level 1 in Fighting 12415 | D:6 | Reached skill level 1 in Evocations 12753 | D:6 | Identified the +9 rapier "Cusicuca" {spect, rCorr Int+4} 13429 | D:6 | Reached XP level 9. HP: 64/64 MP: 11/18 13512 | D:6 | Reached skill level 9 in Conjurations 13960 | D:6 | Identified the +5 scale mail of the Slug {Rampage} 15084 | D:7 | Learned a level 3 spell: Dazzling Flash 15286 | D:7 | Reached skill level 1 in Shields 15800 | D:8 | Noticed a two-headed ogre 15810 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, chequers_ecumenical_altar_twisty, chequers_serial_rivers_small_a D:2: layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], kennysheep_flooded_box D:3: layout_basic, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_b, co_window_of_opportunity_c, co_window_unsneaky_path_d, co_window_corner_cb, glass_columns_a, minmay_pentomino_pile, uniq_robin, uniq_natasha D:4: layout_cave_pods, minmay_temple_entry_junction, uniq_eustachio, uniq_sigmund D:5: wad_river_or_something, layout_rooms D:6: layout_basic D:7: layout_rooms, kennysheep_generic_room_5 D:8: layout_basic, erik_lair_dragon Temple: mainiacjoe_temple_trianglar_array Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 | 3.8 Conjurations | 5 6 7 8 9 | 9.9 Throwing | 1 | 1.2 Dodging | 2 | 2.0 Spellcasting | 3 5 6 7 | 7.0 Staves | 1 2 3 | 3.3 Fighting | 1 | 1.1 Evocations | 1 2 | 2.4 Shields | 1 | 1.0 Polearms | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Trident | 5 | 24 | || 29 Staff | | 29 | 11 || 40 Tailslap | | 5 | || 5 Rapier | | | 2 || 2 Throw: Dart | 6 | 20 | 15 || 41 Throwing net | | | 1 || 1 Cast: Magic Dart | 76 | 77 | 71 || 224 Searing Ray | 3 | 44 | 157 || 204 Abil: Breathe Fire | | | 1 || 1 Evoke: Wand | | | 4 || 4 Use: Scroll | | 6 | 4 || 10 Potion | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Armor: Skin | 3 | 21 | 35 || 59 Dodge: Dodged | 8 | 53 | 39 || 100 Block: Other | 1 | 18 | 19 || 38 Reflection | | 1 | 3 || 4