BiteMe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 6, D:1) a +0 club (16, 27, D:1) a +0 dagger (22, 29, D:1) a +0 dagger (33, -10, D:1) a +0 ring mail (33, 7, D:1) 13 stones (37, 9, D:1) a +0 robe (38, 19, D:1) a +0 dagger a stone (44, -13, D:1) 25 stones (45, -12, D:1) a +0 short sword (49, 30, D:1) a +0 dagger (54, -10, D:1) 11 stones (57, 7, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Ken Quag's Weapon Shoppe a +2 hunting sling of flaming (161 gold) a +0 short sword (33 gold) a +0 falchion (33 gold) a +0 short sword (33 gold) a +1 mace of holy wrath (136 gold) the +2 Maxwell's thermic engine {flame, freeze} (484 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. 26 sling bullets (143 gold) (0, 0, D:2) a +0 short sword (5, 6, D:2) 19 stones (16, 20, D:2) 23 bolts (18, -9, D:2) 15 sling bullets (22, 21, D:2) a +0 club (31, 32, D:2) a +0 falchion (42, 4, D:2) a +0 hunting sling a +0 dagger 21 stones (42, 31, D:2) a +0 dagger (44, 13, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (still there?) a +0 leather armour (still there?) (0, 7, D:3) a +0 whip (1, 0, D:3) a +0 flail (still there?) 3 boomerangs (still there?) a +0 leather armour (still there?) (4, 22, D:3) a +0 hand axe (6, 22, D:3) a +0 dagger a +0 robe (12, 1, D:3) 5 curare-tipped darts (14, 11, D:3) a +0 leather armour (22, 24, D:3) a +0 club (56, 12, D:3) a +0 leather armour Level 4 of the Dungeon (16, -10, D:4) 8 bolts (22, 27, D:4) a +0 animal skin a +0 helmet (25, 22, D:4) a +0 club a +0 dagger (29, 2, D:4) a +0 dagger (32, 28, D:4) a +0 dagger (still there?) a +0 hunting sling (still there?) 7 stones (still there?) (32, 29, D:4) a +0 club (33, 27, D:4) a +0 dagger (unseen) (33, 28, D:4) a +0 dagger (still there?) a +0 hunting sling (still there?) 20 stones (still there?) (33, 29, D:4) a +0 club (unseen) (37, -16, D:4) a +0 dagger a +0 hunting sling 17 stones (56, 14, D:4) a +0 flail a +0 club (56, 15, D:4) a +0 halberd a +0 hand axe (56, 16, D:4) a +0 club (61, -20, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 robe (8, 38, D:5) a +2 shortbow of freezing 30 arrows (17, 40, D:5) a +0 club (19, 4, D:5) 20 stones (25, 30, D:5) a +0 dagger (26, 30, D:5) a +0 war axe 2 boomerangs a +0 ring mail a +0 dagger a +0 robe a +0 dagger (30, 1, D:5) a +0 robe (36, 0, D:5) a +0 giant spiked club (40, 21, D:5) a +0 club (40, 22, D:5) a +0 halberd (40, 23, D:5) a +0 halberd (still there?) a potion of lignification (still there?) (43, 23, D:5) a +0 trident (44, 38, D:5) a +0 whip (54, 25, D:5) 12 sling bullets Level 6 of the Dungeon (0, 0, D:6) 32 arrows a +1 shortbow of flaming (3, -23, D:6) a +0 whip (10, -15, D:6) a +0 robe a +0 whip (11, -15, D:6) a +0 halberd a +0 whip (13, -15, D:6) a +0 spear (24, -13, D:6) a book of the Warp (25, -16, D:6) a scroll of identify (27, -23, D:6) a potion of curing (33, -21, D:6) a +0 robe (33, -14, D:6) 18 gold pieces (40, -35, D:6) a +0 flail a +0 broad axe (44, -7, D:6) a +0 shortbow 16 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 mace (still there?) an orc corpse (still there?) (2, 0, D:7) a +0 club (4, -1, D:7) a +0 war axe (still there?) a +0 plate armour (still there?) a wand of iceblast (5) (still there?) (5, -3, D:7) a +0 trident (6, 6, D:7) 10 gold pieces the Ecumenical Temple