Dungeon Crawl Stone Soup version 0.26.1-15-g04117e645d (webtiles) character file. Game seed: 7361228525850188842 1630 BiteMe the Conjurer (level 8, -11/54 HPs) Began as a Demonspawn Fire Elementalist on Oct 22, 2022. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (24 damage) ... on level 5 of the Dungeon. The game lasted 01:10:10 (7466 turns). BiteMe the Conjurer (Demonspawn Fire Elementalist) Turns: 7466, Time: 01:10:11 Health: -11/54 AC: 6 Str: 9 XL: 8 Next: 65% Magic: 0/14 EV: 13 Int: 17 God: Gold: 195 SH: 0 Dex: 15 Spells: 11/15 levels left rFire . . . SeeInvis . q - +1 hunting sling (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . n - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: claws 1, molten scales 2, spiny 1, magic shield a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons g - a +2 whip of electrocution q - a +1 hunting sling of flaming (weapon) v - a +3 vampiric rapier G - a +0 halberd H - a +0 falchion K - a +2 shortbow of freezing Missiles f - 101 arrows k - 21 bolts s - 144 stones (quivered ammo) t - 23 sling bullets (quivered) C - 7 silver javelins Armour a - a +0 robe (worn) c - the +1 leather armour of the Vaults {Rampage rPois Str-3} (You found it on level 4 of the Dungeon) It affects your strength (-3). It protects you from poison. It bestows one free step when moving towards enemies. n - a +0 cloak (worn) w - a +2 leather armour of cold resistance D - a +0 ring mail of cold resistance I - a +0 troll leather armour {Purgy} Jewellery h - a +6 ring of dexterity {unknown} y - an uncursed amulet of reflection {unknown} Wands l - a wand of acid (9) x - a wand of iceblast (12) F - a wand of polymorph (7) Scrolls e - 2 scrolls of amnesia o - 2 scrolls of immolation r - a scroll of enchant armour {unknown} z - 5 scrolls of identify A - a scroll of enchant weapon {unknown} E - a scroll of fog {unknown} J - a scroll of teleportation {unknown} Potions b - a potion of might i - a potion of berserk rage {unknown} j - 2 potions of mutation m - a potion of degeneration {unknown} p - 2 potions of attraction u - a potion of flight {unknown} B - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 5.0 Slings * Level 1.2 Armour * Level 3.2 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting * Level 5.4 Conjurations * Level 5.3 Fire Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire 88% 1% 1 b - Conjure Flame Conj/Fire 22% 4% 3 Your spell library contained the following spells: Spells Type Power Failure Level Inner Flame Hex/Fire 12% 16% 3 Sticky Flame Conj/Fire 22% 17% 4 Fireball Conj/Fire 11% 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Uskayaw Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are mostly covered in molten scales. (AC +3) You are partially covered in sharp spines. When hurt, damage is shared between your health and your magic reserves. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You feel much better. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre misses you. Fire: 24 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, 76% to hit) You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. The sling bullet hits the eye of draining but does no damage. The two-headed ogre is struck by your spines. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. You feel much better. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... ... #..###### #.... .#.. #.. .... ##.## ...... .. .... ..... #...## ...... P P..## .......#....####....... P.. # #.................# ..# #....##........#... #...#.#......###.# #.............##..# #...........#@...# #..........#.O...# ..[...........# ......#.......### ..##..[........?# #....###G###$## #...# #.(# ... ##.# #.... ..# ## ......G .# You could see a two-headed ogre and an eye of draining. Vanquished Creatures Pikel (D:4) Eustachio (D:4) Purgy (D:4) A centaur (D:5) A lemure (D:4) Blork the orc (D:3) 2 scorpions 3 orc priests A hound (D:4) A bullfrog skeleton (D:4) 4 orc wizards 5 worker ants A hound skeleton (D:4) 8 gnolls 12 adders A shadow imp (D:5) An ufetubus (D:5) 2 oozes A worm (D:4) A dart slug (D:3) 4 leopard geckos 12 orcs 5 giant cockroaches 10 goblins 7 hobgoblins 2 jackals (D:3) 8 kobolds 4 quokkas 4 ball pythons 10 bats 6 frilled lizards A jackal skeleton (D:5) A leopard gecko skeleton (D:5) A quokka skeleton (D:4) 9 rats 133 creatures vanquished. Vanquished Creatures (others) 359 foxfires 359 creatures vanquished. Grand Total: 492 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BiteMe the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 734 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 734 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1941 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 3062 | D:2 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 3062 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 3596 | D:3 | Reached skill level 1 in Slings 3596 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 3596 | D:3 | Reached XP level 5. HP: 24/35 MP: 1/8 4046 | D:3 | Reached skill level 1 in Fighting 4690 | D:4 | Found a hide-covered altar of Uskayaw. 4690 | D:4 | Noticed a +0 hand axe 4690 | D:4 | Noticed a +0 dagger 4690 | D:4 | Noticed a lemure 4690 | D:4 | Noticed a lemure 4691 | D:4 | Noticed a lemure 4691 | D:4 | Noticed Pikel 4715 | D:4 | Noticed Eustachio 4880 | D:4 | Noticed Blork the orc 4893 | D:3 | Killed Blork the orc 4894 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 4894 | D:3 | Reached XP level 6. HP: 26/43 MP: 0/10 5489 | D:4 | Killed Eustachio 5489 | D:4 | Killed Pikel 5490 | D:4 | Reached XP level 7. HP: 6/48 MP: 0/12 5490 | D:4 | Gained mutation: You are mostly covered in molten scales. | (AC +3) [demonic ancestry] 5490 | D:4 | Reached XP level 8. HP: 6/54 MP: 0/13 5814 | D:4 | Got a translucent leather armour 5825 | D:4 | Identified the +1 leather armour of the Vaults {Rampage | rPois Str-3} (You found it on level 4 of the Dungeon) 6391 | D:4 | Learned a level 3 spell: Conjure Flame 6446 | D:4 | Noticed Purgy 6467 | D:4 | Killed Purgy 6639 | D:4 | Reached skill level 5 in Conjurations 6648 | D:4 | Found a sparkling altar of Nemelex Xobeh. 6792 | D:4 | Reached skill level 5 in Fire Magic 6987 | D:5 | Entered Level 5 of the Dungeon 7004 | D:5 | Reached skill level 5 in Slings 7062 | D:5 | Reached skill level 1 in Armour 7450 | D:5 | Noticed a two-headed ogre 7465 | D:5 | HP: 2/54 [two-headed ogre/+0 giant spiked club (24)] 7466 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_corners, chequers_serial_rivers_small_b D:2: layout_rooms D:3: layout_rooms, minmay_box_of_dots D:4: minmay_evil_eye, layout_rooms, dancing_weapons_uskayaw, nemelex_xobeh_ov_fountains_minmay, uniq_pikel, uniq_blork_the_orc, uniq_purgy, uniq_eustachio D:5: layout_cave_pools, fedhas_bush_and_centaur_altar, minmay_temple_entry_trees, minmay_shop_grid_forest, serial_park_tiny_pond Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fire Magic | 3 4 5 | 5.3 Dodging | 2 3 | 3.2 Conjurations | 2 3 4 5 | 5.4 Slings | 1 2 4 5 | 5.0 Fighting | 1 | 1.0 Spellcasting | 3 4 | 4.4 Armour | 1 | 1.2 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Club | 10 | | || 10 Fire: Hunting sling | 10 | 63 | 28 || 101 Cast: Foxfire | 56 | 80 | 76 || 212 Conjure Flame | | | 2 || 2 Use: Scroll | | 7 | || 7 Potion | | 3 | 2 || 5 Armor: Robe | 12 | 13 | 8 || 33 Dodge: Dodged | 28 | 49 | 26 || 103