Dungeon Sprint DCSS version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 12306006050941898007 0 Blacky the Conjurer (level 1, -14/13 HPs) Began as a Gnoll Wanderer on Nov 17, 2021. Was an Initiate of the Shining One. Demolished by a merfolk (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:37 (122 turns). Blacky the Conjurer (Gnoll Wanderer) Turns: 122, Time: 00:03:38 Health: -14/13 AC: 17 Str: 16 XL: 1 Next: 0% Magic: 4/4 EV: -4 Int: 18 God: the Shining One [......] Gold: 0 SH: 13 Dex: 11 Spells: 5/5 levels left rFire + . . SeeInvis . M - +7 Screaming Sword {vorpal, sonic wave} rCold + . . Faith . C - +3 tower shield rNeg . . . Spirit . F - +5 gold dragon scales rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn w - +6 ring of intelligence MPRegen 0.09/turn y - +6 ring of strength @: glowing A: fangs 1, strong nose, distributed training a: Renounce Religion You were in the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger M - the +7 Screaming Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. Armour b - a +0 robe C - a +3 tower shield (worn) D - a +5 crystal plate armour E - +5 fire dragon scales F - +5 gold dragon scales (worn) G - +5 ice dragon scales H - a +5 plate armour I - +5 shadow dragon scales J - +5 storm dragon scales K - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. L - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery s - a ring of flight t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence w - a +6 ring of intelligence (left hand) x - a +6 ring of strength y - a +6 ring of strength (right hand) Wands z - a wand of mindburst (7) A - a wand of iceblast (7) B - a wand of acid (7) Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - a scroll of holy word q - 5 scrolls of identify r - 2 scrolls of fear Potions c - 11 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of might Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 5.3 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 100% 1 Summon Small Mammal Summ 8% N/A 100% 1 Passwall Tmut/Erth 9% N/A 100% 2 Stone Arrow Conj/Erth 30% 3d8 100% 3 Summon Guardian Golem Hex/Summ 2% N/A 100% 3 Petrify Tmut/Erth 11% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You finish putting on your +5 gold dragon scales. Okay, then. You start putting on your armour. You continue putting on your +3 tower shield. x4 You finish putting on your +3 tower shield. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Things that are here: a +5 bardiche; a +5 demon trident Items here: )))) [[. K - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} L - the +18 shield of the Gong {rElec rN+ Will+ EV-5} Items here: )))))))))). M - the +7 Singing Sword {vorpal, sonic wave} Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger The sword says, "Hi! I'm the Singing Sword!" M - the +7 Singing Sword (weapon) {vorpal, sonic wave} Items here: )))). Things that are here: a +3 kite shield; a +3 buckler There is a glowing golden altar of the Shining One here. You kneel at the altar of the Shining One. The Shining One welcomes you! There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. A merfolk is wielding a +4 trident of freezing. The merfolk shouts! x2 The merfolk hits you from afar with a +4 trident of freezing! Ouch! That really hurt! The merfolk hits you from afar with a +0 trident! The Shining One protects you from harm! Found a book of Spatial Translocations and a +2 shortbow of freezing. Found a transporter. You block the merfolk's attack. The merfolk hits you with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ∆∆∆ ▓.....▓ ▓.).:.▓ ▓..mm.▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Blacky the Gnoll Wanderer began the quest for the Orb. 0 | D | Blacky set off with the following items: a +0 dagger, a +0 | robe, 2 potions of curing, a potion of heal wounds, a | potion of haste, 2 potions of magic, a potion of berserk | rage, a scroll of blinking; and the following spells | available to memorise: Passwall, Stone Arrow, Sandblast, | Summon Small Mammal, Summon Guardian Golem, Petrify 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, Drain} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a blossoming altar of Fedhas. 5 | D | Found a transporter. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a burning altar of Makhleb. 5 | D | Found an opulent altar of Gozag. 102 | D | Became a worshipper of the Shining One 121 | D | Entered arena 2. 121 | D | Noticed a merfolk 121 | D | Noticed a merfolk 121 | D | The Shining One protects you from harm! 121 | D | Found a transporter. 122 | D | Demolished by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Block: Tower shield || 1