Dungeon Crawl Stone Soup version 0.33-a0-1113-g0534b38e66 (webtiles) character file. Game seed: 1451993800499372441 9 BlancoKislev the Chiller (level 2, 19/19 HPs) Began as a Merfolk Ice Elementalist on Mar 21, 2025. Got out of the dungeon alive. The game lasted 00:04:13 (576 turns). BlancoKislev the Chiller (Merfolk Ice Elementalist) Turns: 576, Time: 00:04:14 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 16% Magic: 5/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of berserk rage {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.4 Spellcasting + Level 4.6 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the ball python! You kill the ball python! You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. You see here a ball python skeleton. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) You freeze the goblin. You kill the goblin! Magic restored. A kobold comes into view. It is wielding a +0 dagger. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (100% to hit) You freeze the kobold. You kill the kobold! Things that are here: a +0 dagger; a kobold corpse Things that are here: a +0 dagger; a kobold corpse Welcome back, BlancoKislev the Merfolk Ice Elementalist. Press ? for a list of commands and other information. You open the door. Magic restored. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! #.# #.#### #.#.. #.#.# #.#.# ###########.#.# .. . .~≈≈≈~...'..#)# #.###. #####..##....###### #.##..♣♣P@P♣♣..#.#........ ... #..♣♣.♣♣..##....#####. ..# ♣.........♣#.##.# #. #.# ♣.♣.~~~.♣.♣#.##.#####. ####.##♣..~~ß~~..♣#.##....... #.....#♣.♣.≈~~.♣.♣#....#####. #†##..#♣.......[.♣#.##.## #. #.##.###..♣♣.♣♣..##.....# #. #.##..#..♣♣P>P♣♣..#.##..# #. There were no monsters in sight! Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlancoKislev the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 576 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Freeze || 15 Armour: Robe || 18 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 572 | 367 | 205 | 303 | 0 | 1 | 572.0 | Dungeon | 572 | 367 | 205 | 303 | 0 | 1 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 572 daAuts