Dungeon Crawl Stone Soup version 0.30-a0-1160-g6e42c06551 (webtiles) character file. Game seed: 14813115862625621117 0 BlasphemerAmon the Vexing (level 1, -3/11 HPs) Began as a Deep Elf Hexslinger on Apr 26, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (49 turns). BlasphemerAmon the Vexing (Deep Elf Hexslinger) Turns: 49, Time: 00:00:23 Health: -3/11 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/5 EV: 9 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 0.7 Fighting + Level 2.6 Ranged Weapons + Level 2.4 Dodging + Level 0.0 Stealth + Level 1.5 Spellcasting + Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a quokka (slow, chance to affect: 65%) The quokka seems to slow down. The quokka closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (slow, 46% to hit) You shoot a sling bullet. The sling bullet misses the quokka. The quokka closely misses you. There is an open door here. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. The quokka closely misses you. You shoot a sling bullet. The sling bullet completely misses the quokka. The ball python bites you. The ball python closely misses you. The quokka barely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You shoot a sling bullet. The sling bullet closely misses the quokka. The ball python bites you. The ball python constricts you. The quokka bites you. You escape the ball python's grasp. The ball python attacks as you move away! The ball python barely misses you. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is heavily wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #...# #.8.# #...# ###'##### #####.....'.# #...#.....#...... #.8.'..8..# ##### #...#...r.### #####..@S.'.# ###'###.## #...#[..# #.<.#.#.# #...#.#...S..# #####....#...# ...#.# ..# ... .# ..# #.## .# .. You could see a quokka (slow) and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Deep Elf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 49 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic Action || total ---------------------------++------- Fire: Sling || 6 Cast: Slow || 3 Armour: Robe || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts