Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 11512691985903553930 4 BlasphemerAmon the Sneak (level 1, -2/11 HPs) Began as a Vine Stalker Delver on May 2, 2023. Slain by an ogre ... wielding a +0 giant spiked club (13 damage) ... on level 4 of the Dungeon. The game lasted 00:00:16 (70 turns). BlasphemerAmon the Sneak (Vine Stalker Delver) Turns: 70, Time: 00:00:17 Health: -2/11 AC: 3 Str: 14 XL: 1 Next: 60% Magic: 0/2 EV: 11 Int: 10 God: Gold: 9 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Skills: + Level 2.7 Fighting + Level 1.8 Long Blades + Level 1.6 Dodging + Level 6.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You barely miss the jackal. Your bite misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. x2 You hit the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! You see here a +0 falchion. There is a stone staircase leading up here. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. Found 9 gold pieces. There is an open door here. You hear the slow rusting of a distant drain. The ogre shouts! You see here 9 gold pieces. You now have 9 gold pieces. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... ...........#<# ...........'.# ...........#.# #..........#.# #..........#.# #..........#.# #..........#.# #..........#.. #......O@..### ................. #######.##...#### #.##...# #.# ...# #.# ..... #.# ...#.. #.# ...### You could see an ogre. Vanquished Creatures 3 jackals (D:4) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | BlasphemerAmon the Vine Stalker Delver began the quest for | the Orb. 0 | D:5 | Reached XP level 1. HP: 11/11 MP: 2/2 9 | D:5 | Noticed a hound 53 | D:4 | Noticed an ogre 70 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:4: layout_basic, okawaru_altar_gauntlet_db, gup_sewer_entry_bowl, serial_shops, shop D:5: layout_loops_cross, serial_shops, nicolae_take_the_stairs, grunt_decor_clamped Action || total ---------------------------++------- Melee: Falchion || 12 Armour: Leather armour || 11 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 0 | 2 | 36.0 | Dungeon | 72 | 72 | 0 | 0 | 0 | 2 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 58 daAuts D:5: 14 daAuts