Dungeon Crawl Stone Soup version 0.31-a0-4-gefa6de2278 (webtiles) character file. Game seed: 17495036710040871160 0 BlasphemerAmon the Sneak (level 1, 0/17 HPs) Began as a Vampire Delver on May 3, 2023. Slain by a hound (2 damage) ... on level 5 of the Dungeon. The game lasted 00:00:17 (76 turns). BlasphemerAmon the Sneak (Vampire Delver) Turns: 76, Time: 00:00:18 Health: 0/17 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 12 God: Gold: 14 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.07/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 leather armour (worn) Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping g - a scroll of identify {unknown} Potions e - a potion of haste Skills: + Level 2.6 Fighting + Level 2.1 Dodging + Level 7.2 Stealth + Level 2.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You hit the hound but do no damage. The hound is heavily wounded. The hound misses you. You hit the hound. The hound is heavily wounded. The hound bites you. x2 You hit the hound but do no damage. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The hound looks frightened! Cornered, the hound turns to fight! You hit the hound. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound completely misses you. You hit the hound but do no damage. The hound is severely wounded. The hound closely misses you. You barely miss the hound. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound misses you. You hit the hound but do no damage. The hound is severely wounded. The hound barely misses you. You miss the hound. You bite the hound. The hound is almost dead. The hound closely misses you. x2 You barely miss the hound. The hound is almost dead. The hound bites you. * * * LOW HITPOINT WARNING * * * You miss the hound. The hound is almost dead. The hound bites you. You die... #.# #.# ############ #.# ........... #.# .........# #.# #######..# #.# ..##....## #.# #.##.##.# ####.#### .....##.###.....@.# #.#####.....####h.## ..# #.#.....<....# ### #.#...####...# # #.###.# #.......# # #.# #.# #.####### # #.# ..# #)# #.# .## ..# #.# . #.# You could see a hound. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | BlasphemerAmon the Vampire Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 17/17 MP: 1/1 51 | D:5 | Noticed a hound 76 | D:5 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:5: layout_loops_ring, minmay_temple_entry_waves, enter_ossuary_5, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_cross_1, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_broadway_c, co_window_of_opportunity_b, co_window_corner_b, co_window_4corner_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, portal_sewer_entry_e, uniq_menkaure, uniq_pikel, uniq_grinder Action || total ---------------------------++------- Melee: Unarmed || 12 Bite || 1 Use: Scroll || 1 Stab: Sleeping || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 30 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 30 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 75 daAuts