Dungeon Crawl Stone Soup version 0.30.0-13-g156ef70053 (webtiles) character file. Game seed: 10834849143939191612 51 BlasphemerAmon the Ducker (level 4, -4/32 HPs) Began as a Djinni Fire Elementalist on May 17, 2023. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (1847 turns). BlasphemerAmon the Ducker (DjFE) Turns: 1847, Time: 00:03:05 Health: -4/32 AC: 2 Str: 7 XL: 4 Next: 7% Gold: 49 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 4 scrolls of poison {unknown} d - 2 scrolls of identify {unknown} e - 4 scrolls of magic mapping {unknown} h - a scroll of fear {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of silence {unknown} Potions c - a potion of magic {unknown} f - a potion of invisibility {unknown} g - a potion of heal wounds {unknown} i - a potion of curing {unknown} j - 2 potions of degeneration {unknown} Skills: + Level 1.2 Fighting + Level 2.8 Dodging + Level 2.1 Stealth + Level 1.1 Unarmed Combat + Level 2.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 16% 3 d - Inner Flame Hex/Fire 13% N/A 16% 3 e - Flame Wave Conj/Fire 13% 2d6 45% 4 f - Necrotise Necr 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Health restored: 27 You see here a frilled lizard corpse. Found an escape hatch in the floor. There is an escape hatch in the floor here. A bat comes into view. Casting: Foxfire (safe; 5% risk of failure) You conjure some foxfire! You take 1 damage, and have 26/27 hp. Casting: Foxfire (safe; 5% risk of failure) You conjure some foxfire! The foxfire hits the bat but does no damage. The foxfire hits the bat. You kill the bat! You need no library to learn spells. You see here a bat corpse. You see here a bat corpse. Found an escape hatch in the ceiling. Health restored: 27 There is an escape hatch in the ceiling here. You reach down and open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You fly downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. A ball python is nearby! Casting: Foxfire (safe; 5% risk of failure) Flames lash the ball python. You kill the ball python! You have reached level 4! You feel clever. You regained 3 hp, and now have 30/32 hp. A rat comes into view. Casting: Scorch (safe; 8% risk of failure) Flames lash the rat. You kill the rat! You take 2 damage, and have 29/32 hp. You hear the slow rusting of a very distant drain. A rat comes into view. Health restored: 32 Casting: Scorch (safe; 8% risk of failure) You conjure some foxfire! The rat twitches its whiskers. You take 1 damage, and have 31/32 hp. The foxfire hits the rat. Health restored: 32 Casting: Foxfire (safe; 5% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 5% risk of failure) The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? A cloud of volatile blastmotes flares up around you! You take 3 damage, and have 29/32 hp. The rat twitches its whiskers. The cloud of blastmotes explodes! The concussive blast engulfs the rat. You kill the rat! Health restored: 32 You hear the slow rusting of a very distant drain. Found a stone staircase leading down. Found a stone staircase leading up. Found a stone staircase leading down. You reach down and open the door. An orc priest and 2 orcs come into view. The orc shouts! The orc priest moves out of view. An orc comes into view. It is wielding a +2 morningstar of holy wrath. There are monsters nearby! There are monsters nearby! Casting: Volatile Blastmotes (quite dangerous; 16% risk of failure) You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! x2 You take 1 damage, and have 31/32 hp. Casting: Foxfire (safe; 5% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 5% risk of failure) You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) You conjure some foxfire! The foxfire hits the orc. x2 You kill the orc! You take 1 damage, and have 30/32 hp. The foxfire hits the orc. The orc priest invokes the aid of Beogh against you. Beogh smites you! The foxfire hits the orc. You take 15 damage, and have 15/32 hp. MASSIVE DAMAGE!! Okay, then. Casting: Foxfire (safe; 4% risk of failure) The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? A cloud of volatile blastmotes flares up around you! You take 3 damage, and have 12/32 hp. You hear the slow rusting of a very distant drain. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ... ... #o# #o# #o# ##'## ##.§.## ##.....## ##...@...## #.........# +.......<.+ #.........# ##.......## ##.>...## ##...#######. ##.......... #..#######. You could see an orc priest and 2 orcs. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) An orc (D:3) A ball python (D:3) 3 bats (D:1 D:2) 2 endoplasms (D:1 D:2) 2 giant cockroaches (D:1 D:2) 4 goblins (D:1 D:2) 3 hobgoblins (D:1 D:2) 4 kobolds (D:1 D:2) A quokka (D:2) 2 frilled lizards (D:1 D:2) 3 rats (D:1 D:3) 29 creatures vanquished. Vanquished Creatures (others) 126 foxfires (D:1 D:2 D:3) 126 creatures vanquished. Grand Total: 155 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | BlasphemerAmon set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 229 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 804 | D:2 | Reached XP level 3. HP: 19/26 MP: 0/0 804 | D:2 | Learned a level 1 spell: Necrotise 903 | D:2 | Reached skill level 1 in Fighting 903 | D:2 | Reached skill level 2 in Stealth 903 | D:2 | Reached skill level 1 in Unarmed Combat 1696 | D:3 | Reached XP level 4. HP: 30/32 MP: 0/0 1844 | D:3 | HP: 15/32 [orc priest/divine providence (15)] 1847 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_rooms D:2: layout_basic D:3: kennysheep_big_flooded_room, layout_loops_corners, gup_sewer_entry_spiral Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Stealth | 2 | 2.1 Unarmed Combat | 1 | 1.1 Dodging | | 2.8 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Foxfire | 74 | 3 || 77 Scorch | 3 | 1 || 4 Volatile Blastmot | | 2 || 2 Armour: Robe | 7 | || 7 Dodge: Dodged | 20 | || 20 Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_rooms D:2: layout_basic D:3: kennysheep_big_flooded_room, layout_loops_corners, gup_sewer_entry_spiral Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1846 | 1812 | 34 | 0 | 1560 | 3 | 615.3 | Dungeon | 1846 | 1812 | 34 | 0 | 1560 | 3 | 615.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1100 daAuts D:1: 593 daAuts D:3: 152 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.7 +-------+-------+-------+-------+-------+----------------------