Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 10807916323759248648 0 BlasphemerAmon the Sneak (level 1, 0/16 HPs) Began as a Formicid Brigand on May 18, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (161 turns). BlasphemerAmon the Sneak (Formicid Brigand) Turns: 161, Time: 00:00:09 Health: 0/16 AC: 3 Str: 15 XL: 1 Next: 11% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . c - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls f - a scroll of teleportation {unknown} Skills: + Level 2.2 Fighting + Level 2.0 Short Blades + Level 2.0 Throwing + Level 0.1 Armour + Level 0.8 Dodging + Level 4.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, BlasphemerAmon the Formicid Brigand. Will you be the one to retrieve the legendary Orb of Zot from the depths? Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. f - a scroll labelled ZEITHA KUJUGUONKIU You see here a +0 leather armour. A ball python comes into view. A gnoll comes into view. It is wielding a +0 club. A bat comes into view. The helpless ball python fails to defend itself. You impale the ball python!! You kill the ball python! You hit the gnoll. The gnoll hits you with a +0 club. You take 6 damage, and have 10/16 hp. MASSIVE DAMAGE!! You hit the gnoll. The gnoll hits you with a +0 club. You take 2 damage, and have 8/16 hp. You barely miss the gnoll. The gnoll hits you with a +0 club. You take 3 damage, and have 5/16 hp. You hit the gnoll. The gnoll misses you. You hit the gnoll. The gnoll hits you with a +0 club. You die... #####.# #.....# #.##### #.# ############[# #..........#.# #.....[....#.# #..........#.# #...†@.......# #...g......### #..........# .b...........# #............# #............# #....#.......# #....#$.###.## You could see a gnoll and a bat (asleep). Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Formicid Brigand began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 158 | D:1 | HP: 8/16 [gnoll/+0 club (2)] 161 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic Action || total ---------------------------++------- Melee: Dagger || 6 Stab: Sleeping || 1 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 163 | 163 | 0 | 0 | 150 | 1 | 163.0 | Dungeon | 163 | 163 | 0 | 0 | 150 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 163 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------