Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 6106068675344044989 84 BlasphemerAmon the Slasher (level 4, 0/34 HPs) Began as a Formicid Gladiator on May 18, 2023. Slain by an orc ... wielding a +1 war axe of flaming (1 damage) ... on level 3 of the Dungeon. The game lasted 00:01:59 (2115 turns). BlasphemerAmon the Slasher (Formicid Gladiator) Turns: 2115, Time: 00:01:59 Health: 0/34 AC: 5 Str: 19 XL: 4 Next: 74% Magic: 4/4 EV: 13 Int: 7 God: Gold: 104 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + j - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) {=f, !d} d - a javelin Armour b - a +0 leather armour (worn) j - a +1 pair of boots (worn) (You found it on level 2 of the Dungeon) Scrolls f - 2 scrolls of brand weapon {unknown} h - a scroll of fear {unknown} i - 3 scrolls of identify {unknown} n - 3 scrolls of magic mapping {unknown} Potions e - a potion of cancellation {unknown} g - a potion of invisibility {unknown} k - a potion of curing {@q1, !d} l - a potion of haste {unknown} m - a potion of lignification {unknown} Skills: + Level 2.8 Fighting * Level 3.6 Long Blades - Level 2.0 Throwing + Level 1.6 Armour + Level 3.1 Dodging * Level 2.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 86% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Sticky Flame Conj/Fire 0% 2d3 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a stone staircase leading down. Found an escape hatch in the floor. No target in view! No target in view! No target in view! There is a stone staircase leading down here. You sense a monster nearby. A worm comes into view. A worm is nearby! The helpless worm fails to defend itself. You slash the worm! You hit the worm. You punch the worm. You kill the worm! No target in view! No target in view! You see here a worm corpse. Found a stone staircase leading up. You sense a monster nearby. A quokka comes into view. There is a stone staircase leading up here. The helpless quokka fails to defend itself. You slash the quokka! You kill the quokka! No target in view! You now have 75 gold pieces (gained 9). You now have 86 gold pieces (gained 11). n - 3 scrolls labelled WUNNUM WAAK You see here a +0 trident. You see here a scroll of teleportation {!r!d, @r3}. You now have 97 gold pieces (gained 11). i - 3 scrolls labelled CIAQOE JEWKAIN (gained 1) There is an open door here. As you open the door, it creaks loudly! No target in view! There is an open door here. There is a stone staircase leading down here. Done exploring. No target in view! No target in view! No target in view! Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. You now have 104 gold pieces (gained 7). You open the door. There is an open door here. You open the door. You sense a monster nearby. There is an open door here. You open the door. You sense a monster nearby. No target in view! No target in view! No target in view! There is an open door here. You sense a monster nearby. You open the door. An orc wizard and 2 orcs come into view. An orc is wielding a +1 war axe of flaming. There are monsters nearby! A ball python, an orc priest and an orc come into view. The ball python hisses angrily. The orc priest shouts! The orc shouts! x3 You hear a shout! x2 A gnoll comes into view. It is wielding a +0 flail. The orc hits you but does no damage. The orc wizard shouts! There is an open door here. You hit the orc priest. You hit the orc priest but do no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You take 8 damage, and have 26/34 hp. MASSIVE DAMAGE!! You hit the orc priest. The orc wizard hits you but does no damage. The orc priest hits you with a +0 hand axe. The orc hits you with a +0 short sword. The orc closely misses you. You take 5 damage, and have 21/34 hp. You closely miss the orc priest. The orc hits you but does no damage. The orc misses you. The orc wizard hits you but does no damage. The orc priest hits you but does no damage. A gnoll comes into view. It is wielding a +0 spear. You hit the orc priest. A gnoll comes into view. It is wielding a +0 whip. The orc hits you with a +1 war axe of flaming! The orc burns you. The orc wizard completely misses you. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc priest barely misses you. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc hits you with a +1 war axe of flaming. You die... .##.... .# ....... .### #.....!##... .......#.. ..#.......# #.....So..### ......ooo...#.. +########@o...g.. #.....[..#g..##.# .+####'.#......# #....#.#...#..## #^##.#.#.......#### #.##.#.#..........# .. #....#.#........#.####.. .+####'.#................ #........#........#......# You could see an orc priest, an orc wizard, 2 gnolls, 3 orcs and a ball python. Vanquished Creatures Jessica (D:2) An adder (D:2) 2 worms (D:2) A dart slug (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1 D:2) 3 goblins (D:1 D:2) 3 hobgoblins (D:1 D:2) 2 jackals (D:2) 6 kobolds (D:1 D:2) 3 quokkas (D:1 D:2) A bat (D:1) 7 frilled lizards (D:1 D:2) 9 rats (D:1 D:2) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Formicid Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 185 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 189 | D:1 | HP: 11/23 [frilled lizard (1)] 581 | D:1 | Reached skill level 1 in Stealth 755 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 781 | D:1 | Reached skill level 1 in Armour 1598 | D:2 | Reached skill level 3 in Dodging 1654 | D:2 | Noticed Jessica 1659 | D:2 | Killed Jessica 1660 | D:2 | Reached skill level 2 in Stealth 1660 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 2115 | D:3 | HP: 14/34 [orc/+1 war axe of flaming (8)] 2115 | D:3 | HP: 3/34 [orc/+0 short sword (4)] 2115 | D:3 | HP: 1/34 [gnoll/+0 flail (2)] 2115 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_corners, serial_glass, glass_columns_b, glass_columns_c D:2: layout_loops_corners, uniq_jessica D:3: layout_rooms, minmay_misc_feat_room, minivault_11, kennysheep_pointless_box, eino_tiny_chamber, kennysheep_cluttered_room, serial_bayou_pond_b, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.2 Armour | 1 | 1.6 Dodging | 3 | 3.1 Fighting | | 2.8 Long Blades | | 3.6 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 104 | 20 || 124 Punch | 2 | 2 || 4 Throw: Throwing net | 4 | || 4 Use: Scroll | 3 | || 3 Potion | 2 | || 2 Stab: Sleeping | 3 | 3 || 6 Armour: Leather armour | 32 | 11 || 43 Dodge: Dodged | 81 | 15 || 96 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_corners, serial_glass, glass_columns_b, glass_columns_c D:2: layout_loops_corners, uniq_jessica D:3: layout_rooms, minmay_misc_feat_room, minivault_11, kennysheep_pointless_box, eino_tiny_chamber, kennysheep_cluttered_room, serial_bayou_pond_b, uniq_grinder Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2143 | 2104 | 39 | 0 | 1744 | 3 | 714.3 | Dungeon | 2143 | 2104 | 39 | 0 | 1744 | 3 | 714.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1115 daAuts D:2: 986 daAuts D:3: 40 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.3 +-------+-------+-------+-------+-------+----------------------